Removing Muzzleflashes.
voogru
Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
Comments
Ya that muzzle flash rules...
and as far as i can see only ones talking about it are the ones that werent reading the rest of the thread... i'd already pointed out that it's a no no, but he could make the MF a decent size using the qc file.
meh....
maybe he can have a database of acceptable muzzle flashs?
good, I have always though removing muzzle flashes, or making more/less visible models was pathetic, I just hope this doesn't interfere with the cel-shaded muzzle flash
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ditto
little tiny ones that get covered up by your gun are bad
just think reasonably for a gun....you should be alright <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->