Map Crashes Server!
murphyt4
Join Date: 2003-12-12 Member: 24297Members, Constellation
<div class="IPBDescription">plz help</div> My map keeps crashing HLDS. is this because its missing a needed file? Is there a program that can look at you map and tell you what it uses? I have the wad, sound files, BSP and all the stuff that the compiler makes in the folders....
Comments
(b) yes, you definitely DO need to give us a lot more info.
Whole map pics -> <a href='http://www.geocities.com/naturalselectionv3/pic1' target='_blank'>http://www.geocities.com/naturalselectionv3/pic1</a>
Hole pictures - > <a href='http://www.geocities.com/naturalselectionv3/leak.html' target='_blank'>http://www.geocities.com/naturalselectionv3/leak.html</a>
<a href='http://www.geocities.com/naturalselectionv3/leak.html' target='_blank'>http://www.geocities.com/naturalselectionv3/leak.html</a>
it could be that this brush/face is textured in NULL, this would not register as a LEAK but could crash the server...
P.S Leaks = ent outside of the map, holes in your map (like what you showed in that pic)
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DIE LEAKS DIE <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
<!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html//emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo-->
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Both of these USE the tools to compile the map they dont actually compile the map itself. And its better to use the batchcompiler since it doesnt suck up your memory like vhe does.
Pic 1
<img src='http://www.geocities.com/naturalselectionv3/start.jpg' border='0' alt='user posted image' />
Pic 2
<img src='http://www.geocities.com/naturalselectionv3/setting.jpg' border='0' alt='user posted image' />