Cloaking Doesnt Cloak?

TryonTryon Join Date: 2002-11-05 Member: 7040Members
<div class="IPBDescription">and other oddities</div> I’m not sure if this has happened to anyone else and it’s only happened to me on a few occasions, but I was wondering if anyone else had experienced this problem. At times, my cloaking just will not engage. Typically, I love to run a stealth Skulk assassin (full cloak, silence and regen). Running around the map, trailing a marine and then picking them off.

However, there have been times when I’ll hear a marine coming and I’ll run up a wall and wait for my cloaking to engage. And I’ll wait. And wait. And wait. And finally, the marine turns the corner, sees me and I’m usually dead before I have a chance to get away.

Now, I know that this isnt some kind of adrenaline time compression thing happening because I’ve been able to count to ten and my cloak STILL HAS NOT TURNED ON! It’s gotten to the point that I’ve begun to take my hands off the keyboard and mouse just to make certain that I’m not accidentally moving/causing the cloak from engaging.

Likewise, on the flip side, there have been times when I’ve come to a stop and <b>BLAM</b>, insta-cloak. No waiting or anything. It just flips on the moment I stop moving.

So, is there something about the cloak code that keeps a person from cloaking under certain situations or am I just having some bad luck? I’ve experienced this problem with all the alien morphs (except the Lerk, which I cant stand to play for some reason). I have no idea why I cant cloak at some times and others it’s instantaneous. If anyone can shed some light on this, I’d greatly appreciate it.

Comments

  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    Maybe you were to close to a Marine Radar Station that uncloaks all the Kharaa around it.
  • Just_AyaneJust_Ayane Join Date: 2002-11-06 Member: 7317Members
    i had it once... with original version, since the patch it never repeated itself
  • RedemptionXRedemptionX Join Date: 2002-11-07 Member: 7609Members
    no its not that i have had this issue too. i think the cloak time is determined by how far away from the base u r. not exactly sure but im pretty sure that that is what is happening. but then again i have been like right next to my hive and still had to wait long periods of time before my cloak kicked in. it may just be dependant on how many sensory chambers u have too. or a combination of the two.... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
  • LaserApaLaserApa Join Date: 2002-10-27 Member: 1638Members
    Ahaa... the radar dealy... is that it?? i had this no cloak thing going on just now but when i think about it, i was down by the lift in the marine base on hera.
  • eyeeye Join Date: 2002-11-06 Member: 7470Members
    I'm not 100% sure on this, but I think it takes longer to cloak while ona wall then it does standing on the ground. or so it's been in my expernce.

    on a funny side note, i was an Onos last night, got cloaking, regenration and adr boot, i ran into the command base and into about 5 of them. i ran into a corner next to the CC and i cloaked, i guess they thought they killed me or something, even though one or two tried to camp in that corner but coulden't beacuse there was a huge **obscenity** bulk there preventing them.
    anyway, they all left, so i popped out and took out the CC and respawns and three turrents before anyone cought on. i was cracking up.
  • CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
    edited November 2002
    Just something if you didn't know already...
    Turrets will not fire at you if you are cloaked. I ususally have to get shot at for a second before my cloak activates and a second after that the turrets will stop shooting because they can't detect you. If you have regen it is very nice because the damage you took from the innitial turret fire will heal you back up. Its well worth it and when a marine hears a turret fire he either expects an attack or a lone alien running away instantly from fire. What he doesn't know is that you are only inches from a turret and wouldn't expect you there. Then you can do the commands and freak the marine out with alien chanting and gurglin noises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • SanchoSancho Join Date: 2002-03-30 Member: 365Members
    <!--QuoteBegin--Cyborgguineapig+Nov 7 2002, 08:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cyborgguineapig @ Nov 7 2002, 08:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just something if you didn't know already...
    Turrets will not fire at you if you are cloaked. I ususally have to get shot at for a second before my cloak activates and a second after that the turrets will stop shooting because they can't detect you. If you have regen it is very nice because the damage you took from the innitial turret fire will heal you back up. Its well worth it and when a marine hears a turret fire he either expects an attack or a lone alien running away instantly from fire. What he doesn't know is that you are only inches from a turret and wouldn't expect you there. Then you can do the commands and freak the marine out with alien chanting and gurglin noises. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hehe, I tried that once RIGHT IN FRONT OF A MARINE, and he stopped attacking me when I vanished and walked away <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Someone Who Cares+Nov 7 2002, 03:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Someone Who Cares @ Nov 7 2002, 03:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Cyborgguineapig+Nov 7 2002, 08:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cyborgguineapig @ Nov 7 2002, 08:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just something if you didn't know already...
    Turrets will not fire at you if you are cloaked. I ususally have to get shot at for a second before my cloak activates and a second after that the turrets will stop shooting because they can't detect you. If you have regen it is very nice because the damage you took from the innitial turret fire will heal you back up. Its well worth it and when a marine hears a turret fire he either expects an attack or a lone alien running away instantly from fire. What he doesn't know is that you are only inches from a turret and wouldn't expect you there. Then you can do the commands and freak the marine out with alien chanting and gurglin noises.  <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hehe, I tried that once RIGHT IN FRONT OF A MARINE, and he stopped attacking me when I vanished and walked away <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This works really well if you have the silence upgrade. They'll think you got redeemed. Sooo much trickery.
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