[p-wip] Guess What? Yep... Gunman... Again ;)
CaptainPanaka
Join Date: 2002-11-02 Member: 4718Members
<div class="IPBDescription">p stands for "pack"</div> hi there!
I've got a lot of free time atm, so I decided to revive my old WIP - the Gunman TC pack.
I'll still need someone who can do animations for the weapons *looksatDR_FUZZY* and someone who is willing to convert the player models *looksatVenmoch*. So far I did:
- Knife
- LMG
- HMG
- Welder
- Pistol
and I just finished the shotty. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Main problem: Most weapons didn't have any reload animations in Gunman, so I had to cheat there a bit so far <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I also hope the other stuff is still alive *looksatDelarosa*.
Attached a pic of the shotty I just finished. ^^
*edit* I had to adjust the gamma a bit in PSP, so you can see the shotty... original pic was quite dark... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I've got a lot of free time atm, so I decided to revive my old WIP - the Gunman TC pack.
I'll still need someone who can do animations for the weapons *looksatDR_FUZZY* and someone who is willing to convert the player models *looksatVenmoch*. So far I did:
- Knife
- LMG
- HMG
- Welder
- Pistol
and I just finished the shotty. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Main problem: Most weapons didn't have any reload animations in Gunman, so I had to cheat there a bit so far <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I also hope the other stuff is still alive *looksatDelarosa*.
Attached a pic of the shotty I just finished. ^^
*edit* I had to adjust the gamma a bit in PSP, so you can see the shotty... original pic was quite dark... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
Comments
this is gonna end up like the jin roh pack gonna take a year to finish
hope you get it done tho <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
this is gonna end up like the jin roh pack gonna take a year to finish
hope you get it done tho <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
well.... 1 year? I can't animate myself so... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
But at least I got the shotty and the handgun done now (both FINAL)...
All the sprites and sounds are done... everything expect the player models (status: 0% done, yet <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> ), the structure models (status: uh... no clue... Del worked on them <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> ) and the weapon models (as already said: shotty and handgun are done FINAL, all other weapons I mentioned above ARE done, but need new reload animations...)
So... D:
oh... I forgot... pic of the handgun:
that hand gun looks to be a bit too much tilted to the side. but looks great.
I'm still working on the othter stuff alone... LMG is also done now... next will be HMG <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> (I hope <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> )
Pic of LMG:
k... I managed to finish ALL weapons without the need of new animations... JUST the GG is *really* borked atm... and... I have no fitting animations for the mine <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
<b>Done weapons models so far:</b>
- knife
- welder
- pistol
- lmg
- hmg
- shotgun
- gg (I tried my best but it's.... "broken" somehow <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> )
<b>Known issues:</b>
- Strange HMG-reload atm
- Grenade pullpin animations doesn't fit
- LMG reload animation could be better...
- shotgun reload - same as LMG reload animation...
<b>To do:</b>
- new reload animations for HMG/LMG/Shotty
- new pullpin-animation for grenade
- completely new animations for the GG and the mine...
- Converting the Mine from Gunman to NS...
Now some pics of the other weapons I finished...
HMG:
I bought 3 Gunman games for lets see.. 30 crows.. that would be approx 3 dollars <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Edit: R u gonna use the original animations for the HMG? Spinning barrels? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Looks cool.. I've never played Gunman...
The 2 barrels spin around. Its lovely.
Edit: R u gonna use the original animations for the HMG? Spinning barrels? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Problem with the old animations is:
Ever tried to convert them WITH proper NS hands? It's just pain... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> And I don't have the skill to do this, nor can I animate... so... <b>atm</b> - no <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Sadly I had to use completely different animations for everything (I tried to convert the GL animations 1:1 with NS arms... was a disaster <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> )
For the Knife: That's just the NS standard flourish animation...
And for the sprites: Got them done for... a long time now ^^