anyhow, check the entity list, you should find a trigger_random (or something like it), set that to 15 minutes, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
shortest fire time <i>Minimum for ramdom fire</i> longest fire time <i>Maximum time to random fire</i> delay before reset (-1 stay) <i>Time between rest (or stop firing)</i> target for tournament play <i>If server is on turnament mode, fire this target instead</i>
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anyhow, check the entity list, you should find a trigger_random (or something like it), set that to 15 minutes, <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
i created the entity and have these options
shortest fire time
longest fire time
delay before reset (-1 stay)
target for tournament play
ok now what i put?
"target for tournament play" i think is the name of the door
and the timer?
<i>Minimum for ramdom fire</i>
longest fire time
<i>Maximum time to random fire</i>
delay before reset (-1 stay)
<i>Time between rest (or stop firing)</i>
target for tournament play
<i>If server is on turnament mode, fire this target instead</i>
and if we put 15min on maximun and minimun this will be exactly 15min right?