How A Entity Can Leak?
TLP
Join Date: 2003-10-11 Member: 21605Members
when i compile the map i receive this error
Warning: === LEAK in hull 0 ===
Entity info_team_start @ (-856,1076,-400)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
0.97 seconds elapsed
----- END hlbsp -----
why?? this entity is inside the map and the map is inside the grid
plz help me
Warning: === LEAK in hull 0 ===
Entity info_team_start @ (-856,1076,-400)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
0.97 seconds elapsed
----- END hlbsp -----
why?? this entity is inside the map and the map is inside the grid
plz help me
Comments
Map -> Load pointfile
Select the .lin file and follow the red line in the 3d view.
and the lines show the vision looking from the leak??