Co_one Screens

CirceCirce Join Date: 2003-01-30 Member: 12937Members
<div class="IPBDescription">work in progress</div> <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo--> co_one, working title // screens:

<img src='http://evolvestudios.co.uk/co_one/co_one0005.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0006.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0007.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0009.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0015.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0016.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0018.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0019.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0020.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0025.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0026.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0030.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0033.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0034.jpg' border='0' alt='user posted image' />

<img src='http://evolvestudios.co.uk/co_one/co_one0035.jpg' border='0' alt='user posted image' />

that's around 60% of the map roughed out.
map page @ <a href='http://evolvestudios.co.uk/co_one/' target='_blank'>http://evolvestudios.co.uk/co_one/</a>

crits ?

Comments

  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Perfect orange atmosphere, This map is super.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Looking great, circe.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    Looking great circe.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    i like alot, nice brushwork

    looking forward to seeing it finished
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    Looks fantastic <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    Looking great. Circe.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Very nice - is this your first map?

    I would like to say that the hallways need some more cover if possible.
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    Wow... amazing! Very well done!
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Look. Ing. Great. Circe.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    Nice work you got there Circe^. Solid architecture, lighting and texturing. In my opinion it lacks just a little randomisation like a screen here, pipes there, wires, open panels... That little detail which takes the generic/repetitive look off a map.

    keep it up!
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    there are only a FEW texture errors in the map, see if you can re-align them a little bit more neater. but any way, GREAT JOB!
  • HibameHibame Join Date: 2003-11-16 Member: 22974Members, Reinforced - Shadow
    Looks like its on the right track to a good looking map
  • AfrAfr Join Date: 2003-05-13 Member: 16240Members, Reinforced - Shadow
    Some pictures have a little cartoonish look. I love it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    To much orange (ish) light for my taste, but it does look very nice indeed
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    nice map . but the light texture on 2nd pic .. roflmao @ that one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • persoperso Join Date: 2003-02-19 Member: 13740Members, WC 2013 - Supporter
    edited July 2004
    <!--QuoteBegin-Nazul+Jul 30 2004, 03:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nazul @ Jul 30 2004, 03:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice map . but the light texture on 2nd pic  .. roflmao @ that one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You meant the 3rd one, right? Because to me that light texture looks very out of place. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • CirceCirce Join Date: 2003-01-30 Member: 12937Members
    yeah it's my first map, and as i said it's just roughed out to get a continuity between the texlights and architecture.
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