Empty Skin Wireframes

MirageMirage Join Date: 2002-11-01 Member: 1993Members
edited November 2002 in NS Customization
<div class="IPBDescription">Does anyone have these ?</div> [EDIT]
Well, I mucked about with LithUnwrap and extracted them myself.
Kinda forgot LithUnwrap can import .mdl files without any problems <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

<img src='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/soldier.gif' border='0' alt='user posted image'>

If anyone wants the rest of the playermodels' skinmeshes, you can get em here :
<a href='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/heavy.gif' target='_blank'>Heavy Armor</a>
<a href='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/alien1.gif' target='_blank'>Skulk</a>
<a href='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/alien2.gif' target='_blank'>Gorge</a>
<a href='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/alien3.gif' target='_blank'>Lerk</a>
<a href='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/alien4.gif' target='_blank'>Fade</a>
<a href='http://home.quicknet.nl/qn/prive/ma.kamerman/skinmeshes/alien5.gif' target='_blank'>Onos</a>

Yay. Skinneh time.
[/EDIT]

Comments

  • BronskiBronski Join Date: 2002-10-29 Member: 1702Members
    I'm guessing you are referring to the meshes? Might want to try the developers, right now would be the best time since they still post quite a bit in the forums.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Though if they can't help you it doesn't look too difficult to work out what bits of the default skins end up where on the models, so it might not be too hard to make up the basic outline yourself. (And I'll bet if anyone did that and posted it a lot of skinners would love them for it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> )

    At least, it looks easy enough for the marines' models. The aliens look a bit complicated.
  • SovKhanSovKhan Join Date: 2002-11-05 Member: 7099Members
    you mean the black things with the white lines outlineing them? i blieve it would be harder to skin one of those then a already skinned verson..
  • 0see30see3 Join Date: 2002-11-02 Member: 4388Members
    Not for an experienced skinner.
  • LickyLicky Join Date: 2002-11-01 Member: 3526Members
    skinmeshes are so much easier to work from.
  • MojoMojo Join Date: 2002-01-25 Member: 42Members, Retired Developer, NS1 Playtester, Contributor
    just export the .mdl to a .3ds (using 3D Exploration or whatever). import it in 3DSMAX, use Texporter on the mesh. voila! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SovKhanSovKhan Join Date: 2002-11-05 Member: 7099Members
    lol ionno what is easier to skin with. which is why im not a skinner.yah do what the other guy said im to lazy to do it.
  • FireWire280FireWire280 Join Date: 2002-11-07 Member: 7561Members
    edited November 2002
    If you don't have acess to that insanely overpriced program. I made all of the player wires using MILKSHAPE3D,
    and Paint Shop Pro 7

    <a href='http://itemduper.homestead.com/files/WireframesNS.zip' target='_blank'>NS Wireframes</a>

    [Edit] Whoa! okay, someone already did all the wireframes... oh well.



    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo-->
    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
  • MirageMirage Join Date: 2002-11-01 Member: 1993Members
    edited November 2002
    Heh. 4 minutes too late FireWire280 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->

    Thanks anyway.
  • FireWire280FireWire280 Join Date: 2002-11-07 Member: 7561Members
    Even though I took to long, your welcome. Oh well, now there are two versions of the Wires to work with. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Sign In or Register to comment.