Leap

keep_it_Gangstakeep_it_Gangsta Join Date: 2003-06-23 Member: 17632Members
<div class="IPBDescription">how on earth do you kill someone?</div> Ok, im not a new player.

How the hell do you kill someone with leap?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
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Comments

  • DarkwolfDarkwolf Join Date: 2003-11-21 Member: 23336Members
    My answer: you dont

    The real answer:You just leap into them. The reason you dont see leap kills at all, is because it does around 3-5 (dont know real numbers) damage a second, so the only chance of getting a leap kill is when they have 10 health or less and some how you leap at him and dont go past.
  • SetiSeti Join Date: 2003-11-12 Member: 22734Members
    Ok. What you need to understand is that leap, is not actually an attack really. It is basically designed to make the skulk close the distance between it and the marine very rapidly. What you are supposed to do is, when the marine is standing around in a room, rather than having to wait for him to walk by an ambush spot, you can leap at him. That way you end up right next to him usually before he realizes you are leaping towards him (if you time it right, ie. if he is looking another direction). In midair, during the leap, you are supposed to switch to bite and bite him, turn and bite again as you land, killing the marine if he is unarmored. Leap itself does only something like 8 or 10 damage, so it is really not supposed to be used as an attack by itself. The damage leap does is just a little bonus to weaken the marine a little extra. Killing marines with leap is very rare (like killing with parasite) becuase it does so little damage and marines often get med packs if they are too low on health.
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    Leap does more damage per second that you'd think. Something like 100 or so. The problem is that you have to be connecting exactly with the marine's hitbox for it to deal that damage. To see how easy it is to get a leap kill, find an AFK marine (preferably up against a wall so you don't slip off), stand on his head, and leap straight down. He'll die in two or three full leaps. The problem is that normally you just barely scrape a marine with your leap, giving only the common 10 or so damage.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    I got a leap kill the other day. First one I have had since 1.04. I think that brings my tally up to 3.


    They are extremly rare, like parasite kills without the prestige/humiliation.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    For a full leap dmg go from their feet to their chin, however this is next to impossible ingame, use the leap dmg to lower that precious no of bites to kill down from 4 or 3 to 3 or 2.
  • jamespsxjamespsx Join Date: 2003-10-16 Member: 21708Members
    if u look at next time when selected bite and leap, read the little hints about the weapon... notice that bite damage is 75 and notice that leap damage is 80...

    it isnt impossible, but the only problem is that when u leap, u kinda make urself into a granade just launched by a gl... ur whole line of leap goes curvy like a nade does, so next time u leap at someone and u have crosshairs for leap (thats or ur very gud at leaping) then try aiming at there head if there not so far away, and dbl their body length if it is a high ceiling and long enviroment between u and marine
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    Also note that leap kills are buggy just like charge kills are.

    Meaning: If you leap, and you switch to bite (while still leaping), and the leap kills the marine, it will be registered as a bite kill. So you may have some leap kills, but you don't realize it.



    And yes, leap does 80 damage per second. Meaning, you need to remain in full contact with the enemy for a full second to deal 80 damage. The easiest way to do this is by leaping down on the player.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    We need to turn leap back into its glorious 1.04 self. Leap in vents = lotsa dead JPers.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    yeah, leap was good against HA marines in 1.04 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • zephiKzephiK Join Date: 2004-06-27 Member: 29586Members, Constellation
    leap on them and then use 1st.
    Just like fade 2nd is like leap,
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    edited July 2004
    <!--QuoteBegin-BobTheJanitor+Jul 23 2004, 04:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Jul 23 2004, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Leap does more damage per second that you'd think. Something like 100 or so. The problem is that you have to be connecting exactly with the marine's hitbox for it to deal that damage. To see how easy it is to get a leap kill, find an AFK marine (preferably up against a wall so you don't slip off), stand on his head, and leap straight down. He'll die in two or three full leaps. The problem is that normally you just barely scrape a marine with your leap, giving only the common 10 or so damage. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It does 80 damage/second. Ive gotten 2 in my life, and both were on the same day. It was great (i was trying out new things).

    Oh, btw the reason charge kills are seen so rarely is like your explanation above. It does 320 damage/second, but its hard not to slip off of the marine.
  • wuuwuu Join Date: 2004-08-10 Member: 30503Members
    ive never leap anyone to death... too bad?
  • WhiteRabbitWhiteRabbit Join Date: 2004-08-08 Member: 30456Members
    Thats not only it!
    I GOT 3 STOMP KILLS TODAY! Does stomp actually do any damage?!
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    stomp kills are when you keep stomping a marine and then quickly gore him to death b4 he gets un-stunned
    charge kills are pretty easy actually, provided you know how to use it. you just run into a marine, sometimes this will cause him to be trapped and he just dies. I would say charge is pretty wierd
    resource tower kills are when the comm recycles the rt and the skulk stands next to it when it blows i think

    anyway leap kills and parasite kills are pretty uncommon. leap more uncommon than parasite of course. you can parasite kill when the marine is using knife, then a few skulks just gang up to parasite the marine. i just parasite killed a jp 2day. they were whacking our hive and i was protecting an onos egg in the hive. i bit the jp a bit then he tried to run away and i parasited him. he fell like a fly
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    edited August 2004
    <!--QuoteBegin-P@R@$!Te+Aug 10 2004, 09:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (P@R@$!Te @ Aug 10 2004, 09:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->resource tower kills are when the comm recycles the rt and the skulk stands next to it when it blows i think<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Electrify? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    <!--QuoteBegin-P@R@$!Te+Aug 10 2004, 09:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (P@R@$!Te @ Aug 10 2004, 09:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> stomp kills are when you keep stomping a marine and then quickly gore him to death b4 he gets un-stunned <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually, they're not.
    It's slightly trickier than that, but I'll leave you to work it out for yourself. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Far more satisfying. Besides, it's one of NS's best kept secrets.

    *cough* charge *cough*

    Edit: Added electrification point.
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Don't you stomp them then charge at them when they're still stomped?

    They need a sprite for it still too >.<
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Yeah, you get a little orange skull instead. As if you "suicided them". <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And no, that's not the method.

    More hints:
    It's the same trick as gettign 5 digest kills in a few short seconds.
  • WhiteRabbitWhiteRabbit Join Date: 2004-08-08 Member: 30456Members
    well? open secret!
    IM DYING TO HEAR! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    lols. I can't reveal on boards. Scandalous. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    *cough* Check your inbox *cough*
  • CelizCeliz Join Date: 2004-06-07 Member: 29171Members, Constellation
    i'll tell u for the eager nubs that dunno, u activate charge *ROOOARRR*, then switch to stomp and stomp them, *BOOM BOOM BOOM* , and u see this

    Celiz *skull* NUB1 - . . .
    Celiz *skull* NUB2 - I DIDNT SUICIDE HACKER
    Celiz *skull* NUB3 - WTH?
    Celiz *skull* NUB4 - OMG HAX
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    The game tends to credit the kill to whatever weapon you have selected at the moment your enemy dies. It makes me wonder if one could get a bile bomb kill by spitting someone and then switching to bb before the spit hits them... hmrmmmm...
  • Death_BloomsDeath_Blooms Join Date: 2004-08-10 Member: 30518Members
    hehe im new and i finallyrealized to just leap and bite, or xeno then leap. LOL

    fun ****

    althought if i up agaist a good marine team and their owning my team, i parasite nons-stop and ive gotten a lot of parasite kills

    25 parasite kills in like 4 days of play. hehehe
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    for an explenation of Leap:

    it does damage per tick that the skulk is touching a rine.

    this damage is like 3 or 4 (don't remember)

    the reason why you saw alot of leap kills in 1.04 (And why it will never be back) is because leap ticks were tied to FPS (just as build speed, JP and adren regen, and other such things were). thus 100 fps leap = insta gib.
  • WhiteRabbitWhiteRabbit Join Date: 2004-08-08 Member: 30456Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i'll tell u for the eager nubs that dunno, u activate charge *ROOOARRR*, then switch to stomp and stomp them, *BOOM BOOM BOOM* , and u see this

    Celiz *skull* NUB1 - . . .
    Celiz *skull* NUB2 - I DIDNT SUICIDE HACKER
    Celiz *skull* NUB3 - WTH?
    Celiz *skull* NUB4 - OMG HAX<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You shouldnt do that! its was one of the best secrets of NS and should remain one of 'em! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    ok, ok, whatever.....
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    lol i just realized that my post was full of mistakes.

    RT kills are from electrify.
    Stomp kills are from charge not gore
    srry bout that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin-P@R@$!Te+Aug 12 2004, 05:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (P@R@$!Te @ Aug 12 2004, 05:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol i just realized that my post was full of mistakes.

    RT kills are from electrify.
    Stomp kills are from charge not gore
    srry bout that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • todd1Oktodd1Ok Join Date: 2004-04-19 Member: 28018Members, Constellation, NS2 Playtester
    actually, a stomp kill is when you charge a marine as an onos, switch to stomp before he dies, and the server will register it as having killed the marine with stomp. it's a bug, but it makes little difference to game play, vis a vis that it makes the marine a little embarrased.

    i for one, think that leap, in a vent, while holding crouch, on a rine, = win.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    It's like 80 damage per <i>second</i>, so you have to hold forward and hump the marine's leg for a good while to kill him. Most often the marines react poorly to that, so if you want a leap kill, find an AFK player.

    Figure on hitting leap about once per second, and holding crouch. If you don't hold forward, you'll only do a total of about 1-5 damage per leap, and that's just sad.

    Even with about 40-50 fps in 1.04 I still got a fair number of leap kills, but with 100 fps you could cream HA in one really good jump. That was excessive, but the current numbers are kinda sad. It doesn't matter that much, since leap is more for movement than damage, but charge is still hurting from the changes (despite the recent buff).
  • CelizCeliz Join Date: 2004-06-07 Member: 29171Members, Constellation
    edited August 2004
    yeah and my 10 fps , my jp was awesome!!! *PLZ COMM DONT GIVE JP GET SUM HEAVY* - me, *SUYF NUB HEAVY IS TEH SUCK* - comm

    u hear me flying around hte map all like *pfft* *SLAM* *pfft* *SLAM*
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    I discovered this sometime ago, but LEAP does more damage if you hold forward or any direction. However, it's still somewhat low damage. And if you're an adren onos, you can kill the cc in no time by jumping on top of it and charging/goring at the same time. Other structures go down even faster.
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