Loud Voices
Virushunter
Join Date: 2004-04-11 Member: 27845Members
<div class="IPBDescription">Annoying if ur sneaking up on someone</div> Hi,
I've been looking for a thread that handles this, search tuned up no results. Don't say i didn't try.
Okay,
When i play a nice game of NS, it often happens that you have to rely on sound to indicate your enemy's whereabouts. So, you heaar the enemy's close, you're all tense, waiting for the sound to reach the corner...and then...OUR HIVE IS UNDER ATTACK...you get shocked <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> ...leap too early <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> and <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> get shot...
Similar cases can be found. It would be nice if you could lower the announcement volume, or disable some of them. I don't care if a teammate gets attacked, especially not in CO. Is there a way to disable some of those sounds?
Greetz,
Virushunter
I've been looking for a thread that handles this, search tuned up no results. Don't say i didn't try.
Okay,
When i play a nice game of NS, it often happens that you have to rely on sound to indicate your enemy's whereabouts. So, you heaar the enemy's close, you're all tense, waiting for the sound to reach the corner...and then...OUR HIVE IS UNDER ATTACK...you get shocked <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> ...leap too early <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> and <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> get shot...
Similar cases can be found. It would be nice if you could lower the announcement volume, or disable some of them. I don't care if a teammate gets attacked, especially not in CO. Is there a way to disable some of those sounds?
Greetz,
Virushunter
Comments
not unless you wish to be called a lamer...
my suggestion is to replace the sound with another one... much like putting "ambient fan noise" in the "our hive is under attack" sound slot.
by far not lame, but far from the defaults.
And i always thought people remember annoying things better...
not unless you wish to be called a lamer...
my suggestion is to replace the sound with another one... much like putting "ambient fan noise" in the "our hive is under attack" sound slot.
by far not lame, but far from the defaults. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Missed ur post while posting mine.
So replacing original sounds won't cause any problems when i try to connect to a server (with anti-cheats on?)?
learn to love it. (make sure its easily accessible)
solved.
only because no one reacts to it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
as the gorge dies (me)