Once And For All: Scripting

2

Comments

  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    I wonder if it's possible code wise to have an auto firing pistol which fires slightly lower than the RoF cap, and then allow you to reach that cap faster by fast clicking. That would seem to make things work fine with or without scripting.
  • DuoTheGodOfDeathDuoTheGodOfDeath NY, Japan, Arizona, Florida Join Date: 2003-08-17 Member: 19877Members
    I wonder why people started to complain about scripts till a yr after the game was released. Just makes me wonder.
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    JRFP
    i dont mind some scripts that say need health when you press the request medpack button, but some others are a little like traners, take the skulk bhop one for example.
  • The_IRSThe_IRS Join Date: 2003-11-30 Member: 23798Members
    All I can say is..GG voogru
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    edited July 2004
    there is no script that makes u BH. all it does is help u with timing if yer off by a split second with the jump, you still have to know what yer doing, and how to BH.

    besides, if scripts are removed, these ppl will still be able to BH. I turned mine off earlier today, and i was still able to do it fairly well..

    anyone who has neva used a script, will not fully understand what they really are. ppl just cry script instead of hack now, its sickening.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-IBT+Jul 22 2004, 02:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Jul 22 2004, 02:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> JRFP
    i dont mind some scripts that say need health when you press the request medpack button, but some others are a little like traners, take the skulk bhop one for example. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Stop beeing ignorant and get some actual facts to back that up with. Anything that bunnyhops for you is a hack (OGC has it and so on). Even IF it IS possible to write a script that bhops for you with some serious coding (kind of like a 180 degrees script but far more complex) it will be useless since it will only be able to go in a straight line, and while its working you wont be able to do anything at all (Not even attack or aim).
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited July 2004
    Technically yes.

    There are two things in this game - Hopping, and aiming.

    A bunnyhop script 'helps your timing', or to put it more practically, 'requires no timing at all' (Helps your timing? I can press jump a second before I hit the floor and it'll still work. It's not helping timing, it's more or less doing it for you).

    Just as much, an aimbot 'helps your aiming', or to put it more practically, 'requires no aiming at all' (Helps your aiming? I can just close my eyes and click the fire button and kill things. It's not helping aiming, it's more or less doing it for you).



    Unless someone cares to define why an 'aiming script' is worse then a 'bunnyhop script'. I'd love to see you justify that one.


    Funny thing is - not a SINGLE PERSON in this thread has said "I used a bunnyhop script - It didn't help at all". EVERYONE THAT USES A BUNNYHOP SCRIPT CAN BUNNYHOP. Pretty freaking funny. But oh don't worry it's only 'helping', and by 'helping' I mean 'making it effortless'.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-coris+Jul 21 2004, 09:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jul 21 2004, 09:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-IBT+Jul 22 2004, 02:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Jul 22 2004, 02:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> JRFP
    i dont mind some scripts that say need health when you press the request medpack button, but some others are a little like traners, take the skulk bhop one for example. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Stop beeing ignorant and get some actual facts to back that up with. Anything that bunnyhops for you is a hack (OGC has it and so on). Even IF it IS possible to write a script that bhops for you with some serious coding (kind of like a 180 degrees script but far more complex) it will be useless since it will only be able to go in a straight line, and while its working you wont be able to do anything at all (Not even attack or aim). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    no ogc didn't even bhop for you, it simply jumped the instant you touched the ground. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's what 3jump does.
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    there is no aiming script. there is a hack.. a jump script helps u time yer jumps, thats all, u still need to know how to move on yer own, move yer mouse, and everything else there is to actually bhin...

    a hack does it all for u, a script does very little, u must still know what yer doing.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited July 2004
    <!--QuoteBegin-ssjyoda+Jul 21 2004, 09:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ssjyoda @ Jul 21 2004, 09:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> there is no aiming script. there is a hack.. a jump script helps u time yer jumps, thats all, u still need to know how to move on yer own, move yer mouse, and everything else there is to actually bhin...

    a hack does it all for u, a script does very little, u must still know what yer doing. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <b>IT DOES NOT freaking HELP YOU TIME YOUR JUMPS YOU IDIOT</b>

    THERE IS NO <i>HELP</i> IN IT. IT DOESN'T RUN A TUTORIAL SHOWING YOU HOW TO BUNNYHOP. A MAN DOESN'T POP UP AND GIVE YOU POINTERS.


    You press a GOD DAMN KEY when you're in the air and it'll jump for you the second you touch the ground.

    Likewise, I press a GOD DAMN KEY and it aims for me.

    WHY is it okay to automate one part of the game, but not another? If you're automating bunnyhopping, there is no SINGLE reason you can give to say that that's okay, but automating AIMING isn't.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-EEK+Jul 21 2004, 09:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 21 2004, 09:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-coris+Jul 21 2004, 09:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jul 21 2004, 09:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-IBT+Jul 22 2004, 02:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Jul 22 2004, 02:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> JRFP
    i dont mind some scripts that say need health when you press the request medpack button, but some others are a little like traners, take the skulk bhop one for example. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Stop beeing ignorant and get some actual facts to back that up with. Anything that bunnyhops for you is a hack (OGC has it and so on). Even IF it IS possible to write a script that bhops for you with some serious coding (kind of like a 180 degrees script but far more complex) it will be useless since it will only be able to go in a straight line, and while its working you wont be able to do anything at all (Not even attack or aim). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    no ogc didn't even bhop for you, it simply jumped the instant you touched the ground. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That's what 3jump does. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    no you are wrong. 3jumps jumps 3 times quickly after you press the key

    <span style='font-size:21pt;line-height:100%'>IT DOES NOT JUMP THE INSTANT YOU HIT THE GROUND HAVE YOU EVEN USED A SCRIPT OR YOU CONSOLE ALONE FOR GODS SAKE</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Bind backspace to +jump; wait; -jump and hold it when you're moving around, then tell me it doens't jump the second you hit the ground.

    (Unfortunately that's not a valid jumping script since you hit a moevment key and it forgets you're holding it down)
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited July 2004
    <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-EEK+Jul 21 2004, 09:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 21 2004, 09:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-EEK+Jul 21 2004, 09:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 21 2004, 09:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-coris+Jul 21 2004, 09:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jul 21 2004, 09:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-IBT+Jul 22 2004, 02:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Jul 22 2004, 02:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> JRFP
    i dont mind some scripts that say need health when you press the request medpack button, but some others are a little like traners, take the skulk bhop one for example. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Stop beeing ignorant and get some actual facts to back that up with. Anything that bunnyhops for you is a hack (OGC has it and so on). Even IF it IS possible to write a script that bhops for you with some serious coding (kind of like a 180 degrees script but far more complex) it will be useless since it will only be able to go in a straight line, and while its working you wont be able to do anything at all (Not even attack or aim). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    no ogc didn't even bhop for you, it simply jumped the instant you touched the ground. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That's what 3jump does. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    no you are wrong. 3jumps jumps 3 times quickly after you press the key

    <span style='font-size:21pt;line-height:100%'>IT DOES NOT JUMP THE INSTANT YOU HIT THE GROUND HAVE YOU EVEN USED A SCRIPT OR YOU CONSOLE ALONE FOR GODS SAKE</span> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Bind backspace to +jump; wait; -jump and hold it when you're moving around, then tell me it doens't jump the second you hit the ground.

    (Unfortunately that's not a valid jumping script since you hit a moevment key and it forgets you're holding it down) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    that would be the fault of the key, not the script.

    plus if it STOPS JUMPING when you hit strafe its WORTHLESS! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    So? Make a 12jump script. A 24jump script. It doens't have to be 3jump. It'll do the same thing: spam so many jump commands that there's always one active when you touch the ground.
  • blackholedreamsblackholedreams Join Date: 2004-02-04 Member: 26023Members
    Except even with the 3jump script, you HAVE to be able to move the mouse properly and strafe at the right times. It doesn't Bhop for you, it facilitates a tedious facet of it. An aimbot aims for you, period. Your comparison is null and void.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-blackholedreams+Jul 21 2004, 09:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (blackholedreams @ Jul 21 2004, 09:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Except even with the 3jump script, you HAVE to be able to move the mouse properly and strafe at the right times. It doesn't Bhop for you, it facilitates a tedious facet of it. An aimbot aims for you, period. Your comparison is null and void. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh? And what about wigglewalking? I can easilly implement that into a script. It's an exploit of the engine sure, but I find it tedious, so is automating an exploit okay then?
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited July 2004
    Tell me this:

    If a bunnyhop script only helps you bunnyhop, would it be safe to say that if I took away your crutch, you'd be able to bunnyhop just fine? Afterall it's HELPING you, so therefore you should be getting better.


    Take an aimbot away from a botter and they aim like crap.

    Take your precious script away and I bet you couldn't bunnyhop to save your life.


    And you've still yet to properly address how automating a skill you're inferior at compared to people that can do it for real (a la bunnyhop or aimbot) is very different. I can make my aimbot so I still have to press the fire button and give it a bit of 'way' so it's not 100% accurate. Then I can just as easilly say "It only helps me aim, it doens't do it for me - I still have to aim a bit and press fire".
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-EEK+Jul 22 2004, 03:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 22 2004, 03:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Technically yes.

    There are two things in this game - Hopping, and aiming.

    A bunnyhop script 'helps your timing', or to put it more practically, 'requires no timing at all' (Helps your timing? I can press jump a second before I hit the floor and it'll still work. It's not helping timing, it's more or less doing it for you).

    Just as much, an aimbot 'helps your aiming', or to put it more practically, 'requires no aiming at all' (Helps your aiming? I can just close my eyes and click the fire button and kill things. It's not helping aiming, it's more or less doing it for you).



    Unless someone cares to define why an 'aiming script' is worse then a 'bunnyhop script'. I'd love to see you justify that one.


    Funny thing is - not a SINGLE PERSON in this thread has said "I used a bunnyhop script - It didn't help at all". EVERYONE THAT USES A BUNNYHOP SCRIPT CAN BUNNYHOP. Pretty freaking funny. But oh don't worry it's only 'helping', and by 'helping' I mean 'making it effortless'. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thats like comparing a 3jumpscript like bind mouse1 +attack.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    I like how you sigged me out of context: You claim a 3Jump script doesn't jump the moment you touch the ground. Bunnyhopping relies on you jumping when you touch the ground. So tell me - If 3 jump doesn't do it, what's the point of 3 jump? Apparently it doesn't jump when you hit the ground, so am I missing something here? You say one thing but then deny another?
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited July 2004
    Automation is automation - aimbots come with a configuration that makes it so you don't have pixel-perfect aim, requiring you to aim SOME, but it'll still land most shots on the target without much effort. Does this mean that aimbotting like that is okay since it still takes some 'skill' only taking the tedium out of it?
  • 999Hydralisk999Hydralisk Join Date: 2004-04-13 Member: 27907Members
    I would just like to say try this and come back...

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->alias +3jumps "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump"
    alias -3jumps "-jump"
    bind space "+3jumps"
    <!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    anyways on-topic I agree with blackholedreams whole-heartedly.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-Hobojoe+Jul 21 2004, 09:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Jul 21 2004, 09:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-EEK+Jul 21 2004, 09:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 21 2004, 09:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This thread is going down in flames now, I'm glad I was able to do it, blackhole, I'll be laughing when you and your talentless hack friend hobojoe here are quitting NS because your 'automation of tedious tasks' ruins your game because you lack the skill, timing, competence, and brains to do it properly. I'm sure eventually you both will end up banned because you're so freaking talentless you download the OGC and get VAC-Banned for it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ok dood i suggest you go inform the tfc community about these evil scripts <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm going to point, with some irony, that TFC is completely dead. I don't think bunnyhopping scripts helped it live any.
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    edited July 2004
    <!--QuoteBegin-EEK+Jul 21 2004, 10:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 21 2004, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Automation is automation - aimbots come with a configuration that makes it so you don't have pixel-perfect aim, requiring you to aim SOME, but it'll still land most shots on the target without much effort. Does this mean that aimbotting like that is okay since it still takes some 'skill' only taking the tedium out of it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You know anti-scripters( and now anti-mousewheelers apparently) are getting desperate when they resort to the "scripts (mousewheel) are like aimbots" argument <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Edit : Where's the sarcasm? Just telling it as it is.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-Rennex+Jul 21 2004, 09:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rennex @ Jul 21 2004, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-EEK+Jul 21 2004, 10:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EEK @ Jul 21 2004, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Automation is automation - aimbots come with a configuration that makes it so you don't have pixel-perfect aim, requiring you to aim SOME, but it'll still land most shots on the target without much effort. Does this mean that aimbotting like that is okay since it still takes some 'skill' only taking the tedium out of it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You know anti-scripters( and now anti-mousewheelers apparently) are getting desperate when they resort to the "scripts (mousewheel) are like aimbots" argument <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    And you know you're losing the argument when you have to use sarcasm to get whatever feeble, pathetic point you have across.
  • I_Gorged_Your_MomI_Gorged_Your_Mom Join Date: 2003-10-01 Member: 21361Banned, Constellation
    edited July 2004
    I think I speak for everyone when I say that 1=.<u>99</u>.
  • 999Hydralisk999Hydralisk Join Date: 2004-04-13 Member: 27907Members
    <img src='http://img17.exs.cx/img17/4254/post-10-1067523112.gif' border='0' alt='user posted image' />

    Lol I found this picture posted by Trev somewhere...
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    edited July 2004
    The higher your ping, the harder it is to time a jump the instant you hit the ground, so high pingers are at a disadvantage, as any time at all spent on the ground slows you way down. Also, it's easier to spam a jump command with one key in order to focus on avoidance and attacking instead of having to focus on exactly the right moment to hit a key. Scripts add convenience, as has been said many times. Why should you accept an inconvenient aspect of the game if you can work around it?

    Edit: And this thread has successfully proven, once again, why every thread related to scripting gets the insta-lock. The most vocal ones always tend to be those who don't understand what they're arguing, on one side, and then those who don't understand HOW to argue without resorting to personal insults on the other. Can't we all just get along?
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    Actually, if the dev team built in the _special command into jumping, it should satisfy everyone.
  • I_Gorged_Your_MomI_Gorged_Your_Mom Join Date: 2003-10-01 Member: 21361Banned, Constellation
    There was an article in Time Magazine that said if you are anti-scripts, you support communism.
  • Malibu_StaceyMalibu_Stacey Join Date: 2003-04-06 Member: 15243Members
    EEK makes some good points.
    End of the day we're all at the mercy of the dev team and the dev team are adding measures to block certain things for whatever reasons.
    Arguing about it isn't going to change matters. It is gone, that is it end of story.
    Just a quick point I'd like to make. Why are people so against using _special for bunnyhopping but appear to want things like a 3jump script or +jump on mousewheel to stay?
    Thank you please.
  • Thats_EnoughThats_Enough USA Join Date: 2004-03-04 Member: 27141Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-I Gorged Your Mom+Jul 21 2004, 09:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (I Gorged Your Mom @ Jul 21 2004, 09:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think I speak for everyone when I say that 1=.<u>99</u>. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo--> not to make this just a spam post, but i whole-heartedly agree <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> damn was that topic argued to hell and back in the constie forum haha.


    and on scripting... people just get over it. sitting here arguing about it back and forth will do nothing--who's mind are you going to change?

    that's what i thought.


    ns is in beta for a reason, how many times will that point have to be brought up???

    so next time you go and play, remember that you are playing Natural-Selection <b>BETA</b> 4a.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Look EEK. Bunnyhopping is impossible (due to lag) without binding +jump to mwheel or without the use of a 3jump script. Take it out, and you take out bunnyhopping.

    On anotehr note. How do you guys use the 3jump script well? I can't bhop nearly as well using that compared to when I use the mousewheel
This discussion has been closed.