Defend Your Castle

[WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
<div class="IPBDescription">I'm aware that it's old</div> Ok, just over the weekend I found out about this game called <a href='http://www.xgenstudios.com/castle/' target='_blank'>"Defend your castle"</a> and have been playing it with much amusement.

I wanted to post the coolness, and did the search for old threads, finding two. I had never seen these threads before and wanted people to know about the game that hadn't seen those threads either. But seeing as how thread necromancy is taboo, I'm starting a new one. So, yarrrrrr.


The game is fun. Even after you reach the point where it plays itself, it's still kinda fun. You can play it, progress quest, and a game of 3d pong at the same time.
«1

Comments

  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    It is rather old.
    But it's damn fun.

    It can get pretty frantic when the big guys start coming aswell.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    I know you said you searched, and yes this game is cool, but its really old...
  • 7Bistromath7Bistromath Join Date: 2003-12-04 Member: 23928Members, Constellation
    They need to do a sequel with some new stuff, and maybe some way to fit puzzles of some type in there. After you get a certain amount of stuff in the original, you just break the game, and if you've played a couple times, you know the most efficient way to get to that point.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    <!--QuoteBegin-007Bistromath+Jul 18 2004, 12:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (007Bistromath @ Jul 18 2004, 12:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They need to do a sequel with some new stuff, and maybe some way to fit puzzles of some type in there. After you get a certain amount of stuff in the original, you just break the game, and if you've played a couple times, you know the most efficient way to get to that point. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Maybe double-converts? Like you convert them, train them, and then they turn on you!


    "Ahhhhhhh wizards are sending ice storms at me again"
  • 7Bistromath7Bistromath Join Date: 2003-12-04 Member: 23928Members, Constellation
    I like the direction that's going, but I think that would make things a bit too random. Losing a wizard as in your example could cause massive damage, making any efforts to build and repair a waste of time.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    How do you upkeep your units? I keep getting minus points against that.
  • 7Bistromath7Bistromath Join Date: 2003-12-04 Member: 23928Members, Constellation
    <!--QuoteBegin-Quaunaut+Jul 18 2004, 03:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Jul 18 2004, 03:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How do you upkeep your units? I keep getting minus points against that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That is the upkeep cost.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    and just a tip about a common mistake....

    Losing units has nothing to do with people making it to your door. It's whether you can afford to pay for your units with money you had from the *previous* round.
  • HibameHibame Join Date: 2003-11-16 Member: 22974Members, Reinforced - Shadow
    yea once you get so far it kinda breaks =/ but its fun none the less
  • alzarocalzaroc Join Date: 2003-07-26 Member: 18451Members, Constellation
    <img src='http://www.stuff.alzaroc.ch/pics/castle.JPG' border='0' alt='user posted image' />
    It plays on its' own! =)
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    <!--QuoteBegin-[WHO]Them+Jul 18 2004, 10:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([WHO]Them @ Jul 18 2004, 10:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and just a tip about a common mistake....

    Losing units has nothing to do with people making it to your door. It's whether you can afford to pay for your units with money you had from the *previous* round. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Right, and it's just my luck I realise this AFTER having lost 10 archers and wizards and effectively the whole game from that point on <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Arg

    I had a few thousand kills, was going good, but when I flung one guy I accidently hit "homepage" button at the top and lost it all <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    I like the Fish game much more.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    how the heck do you get people in the towers? I bought the buildings...
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited July 2004
    To get guys, first you have to get a temple. Then, drop guys into your castle (gently!). After a while, they become converts. Simply click on the flag you want them in and bam! Units!
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Yeah is it just me or is this buggy? I bought the demo building, but no flag showed up. I had archers and carpenters, but couldn't get any demo men. And how in hell do you kill the big huge guys? He blocked my view of all the little ones attacking my castle, so I couldn't pitch them...
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin-Dorian Gray+Jul 18 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dorian Gray @ Jul 18 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah is it just me or is this buggy? I bought the demo building, but no flag showed up. I had archers and carpenters, but couldn't get any demo men. And how in hell do you kill the big huge guys? He blocked my view of all the little ones attacking my castle, so I couldn't pitch them... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    for the Demo, you click on the figures at the top, near the health bar. then, you should see the same figure run out of your castle. Click on them to have them explode, which is also how you kill the big guys.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    That game busted up my wrist pretty heavy after playing like 1hour or more.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    apparently, I cheated some how...
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Caboose+Jul 18 2004, 05:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caboose @ Jul 18 2004, 05:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> apparently, I cheated some how... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    OMG H8X! H4X!
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    For the big guys, it's better practice to beef up your wizards, then you can either convert the big guys or use area explosion.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited July 2004
    Whew...

    Levels completed: 10
    Archers: 15
    Wizards: 0
    Wall strength: 2000 HP
    Number of enemies who have hit my gate: 0
    Expendable resource points: +37,000

    Life is good.



    Wirst: tired.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    bah, i lost, but only because the game decided to NOT pay upkeep, losing me ALL of my archers
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    edited July 2004
    <!--QuoteBegin-Caboose+Jul 18 2004, 04:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caboose @ Jul 18 2004, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> apparently, I cheated some how... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Right click then click play. Need new mouse because it turns off or locks sometimes.
    Also is it a time you have to survive each round? Same time each round?
  • R_A_CR_A_C Join Date: 2003-05-13 Member: 16273Members
    at the end of stage 38 i had:
    24200 kills
    481000 wall HP
    16 wizards, 40 workers, 280 archers
    and a total score of 4880290

    It pretty much plays itself from like lvl 30 on.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    This.

    Game.


    <b>0WNS!</b> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Thanks for posting it, old or not <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited July 2004
    <!--QuoteBegin-NEO_Phyte+Jul 18 2004, 05:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO_Phyte @ Jul 18 2004, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bah, i lost, but only because the game decided to NOT pay upkeep, losing me ALL of my archers <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah I had like 30 of the damn things on level 14, along with about 10 carpenters, then BOOM all gone. Died next round, now I need to restart because I don't have enough converts to get rid of the big guys before my castle dies. :S

    Edit: Ah HA. It calculates your upkeep ability based on the points you carry over from the previous level. You need to leave enough to support all your units. Stupid.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    300 wizards, 200 archers, 200 craftmen

    (the wizards were only for the convert spell)


    as of this posting, 5836 casualties
  • CabalCabal Join Date: 2003-01-24 Member: 12669Members, Constellation
    Ooo I still have my saved game at level 38. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> 26660 casualties, 300 wizards, 330 archers, 115 workers

    I think I'll let it run again.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin-alzaroc+Jul 18 2004, 11:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (alzaroc @ Jul 18 2004, 11:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.stuff.alzaroc.ch/pics/castle.JPG' border='0' alt='user posted image' />
    It plays on its' own! =) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah for me too.. I can leave it and just wait till the end of the level ^^
Sign In or Register to comment.