[wip] Hk Usp Skin

wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
Hmm well, i'm in to skinning again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I've started skinning the Slide so far, Please leave comments & oppinions.

<img src='http://web.1asphost.com/rejected/Slide.jpg' border='0' alt='user posted image' />

Comments

  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    good start

    but if ur going to keep those exact similar sides of the slide you could save space on the uv map mirroring the upper uvs and position them onto the lower one


    ----> half of the size saved <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    edited July 2004
    I know this is gonna sound wierd, but...

    When there are two sides, after you skin and Paste it over it looks like a spaceship most of the time.
    Vrooooom (i like spaceships).
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    shouldnt the ejection port be larger at the right side?
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    <!--QuoteBegin-rabbity+Jul 17 2004, 02:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Jul 17 2004, 02:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> shouldnt the ejection port be larger at the right side? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It is, i can't really explain it but u'll see it larger ingame.
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    edited July 2004
    very nice nirss, whos model is that?

    *cough* skin my socom <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Keep it up <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo--> it looks as if you're a good skinner
  • pacmans9thnailpacmans9thnail Join Date: 2003-12-28 Member: 24805Members
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    btw the grooves should be slanting not straight, it looks like so on the pistol
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    oh and make it .45 ACP instead. much more blunt trauma, and when you're shooting skulks, you need all the blunt trauma you can get.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    very nice, though i like the silver usp's better, it's very very nice. i'd like to see it on the model.
  • DarkCharismaDarkCharisma Join Date: 2004-03-26 Member: 27552Members
    Ditto with Kaine's statement. .45ACP is so much better than 9mm.
  • BrigadierWolfBrigadierWolf Join Date: 2003-05-30 Member: 16876Members, Contributor
    It looks like you used the Lighten tool to do the Highlights. Use Dodge set to highlights mode instead, It will give it a more contrasty metallic look rather than a Dull Pastel look.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    the front looks ever so slightly too light
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    I think brig should write/show us some skinning tutorials, i love his skins ^_^
Sign In or Register to comment.