Perhaps Feature For Commander?

BadGodBadGod Join Date: 2002-11-05 Member: 7132Members
edited November 2002 in NS General Discussion
<div class="IPBDescription">i think this would be a useful feature..</div> I think i played commander often enough to criticize something about it. (..3 things <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->)

1. a kind of <b>user-list</b> should be added to command control, that you can quickly select the marines and on double click it should <b>center</b> on them. (perhaps with additional location info)

2. it should be possible to select/group one marine and <b>add</b> another one by pressing ctrl/shift (dunno if this is possible yet..i didnt find a way)

3. if i want to bind health/ammo-pack directly on a button, the equip folder has to be opened (bug or intent?) perhaps this should be fixed coz if someone requests ammo he needs it quite <b>fast...</b>

[thx for reading (perhaps supporting) this]

dont think i am ungrateful this mod really kickz az. i like it more then cs.. it made me more addicted then cs ever did

<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->

Comments

  • The_SeerThe_Seer Join Date: 2002-11-02 Member: 5250Members
    Ah yes, a commander feature thread. The Commander interface is probably the least best thing about this mod. And like the original poster, don't get me wrong, this mod is great, but I couldn't help but notice the very lacking commander interface.

    As well with the ability to select people by using shift or control, and selecting them from a list, there should be a seperate list showing all the people you currently have selected. And also get rid of the right mouse button click as a cancel not working bug, this would make it all easier.

    And something even easier to add, make requests from the marines louder as a Commander. It's really easy to miss what they are saying, especially when watching people in a battle where it's noisy.

    And as mentioned here before somewhere, a button that selects all troops.
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Lead you should be able to select people from a list so you don't have to look around for one person to put a waypoint down.
  • RuriRuri Join Date: 2002-11-02 Member: 4709Members
    And howabout flashes to that list indicate radio calls? But yes I agree with having to manually select the menu catagory THEN using the hotkey, makes it a lot slower. Also adding more than one person thru shift clicking is a must. And most ppl are still asking for a key which selects all marines. I think all of these are great ideas and need to be added to make a comm's job much more useful!
  • BadGodBadGod Join Date: 2002-11-05 Member: 7132Members
    yeah flashing the user on map/userlist when he requests sth is also quite useful.
    and hm about this problem with performance in commandview.. i must agree command view needs more performance then firstperson..but i dont think this problem is that important perhaps the explosions and decals should not be shown or only low quality
  • Fade_AffeFade_Affe Join Date: 2002-11-05 Member: 6982Members
    You can hotkey the menu category as well as the item you want to drop. s'not quite as fast as dropping w/o having the menu open would be, but you don't need to move the mouse down to the menus
  • UGLJonUGLJon Join Date: 2002-11-04 Member: 6940Members
    <!--QuoteBegin--BadGod+Nov 6 2002, 11:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadGod @ Nov 6 2002, 11:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think i played commander often enough to criticize something about it. (..3 things <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->)

    1. a kind of <b>user-list</b> should be added to command control, that you can quickly select the marines and on double click it should <b>center</b> on them. (perhaps with additional location info)

    2. it should be possible to select/group one marine and <b>add</b> another one by pressing ctrl/shift (dunno if this is possible yet..i didnt find a way)

    3. if i want to bind health/ammo-pack directly on a button, the equip folder has to be opened (bug or intent?) perhaps this should be fixed coz if someone requests ammo he needs it quite <b>fast...</b>

    [thx for reading (perhaps supporting) this]

    dont think i am ungrateful this mod really kickz az. i like it more then cs.. it made me more addicted then cs ever did

    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <img src='http://www.paperdirect.com/PaperDirect_PF401/images/products/SUYS01tn.jpg' border='0' alt='user posted image'>

    You deserve a page in this book!
  • geldonyetichgeldonyetich Join Date: 2002-11-01 Member: 2537Members
    A few ideas here:

    1. A little medic or ammo icon flashes over a marine's position on the overview map when he asks for health or ammo respectively.

    2. A little question mark icon flashes over a marine's position on the overview map when they're asking for orders.

    3. A right click pull down menu that allows you to quickly find a marine by name. (Maybe I'm too much a n00b, but when somebody says "resource nozzle here" I generally have no idea where they are.)

    4. A little flash on the overview map at the position of a marine whenever they're talking or have sent a message.

    5. New structure type: Medical Bay. Since kits are dissipearing in 30 seconds we can't just stockpile those at a base anymore. Something the marines could hold down their use button on to heal themselves will fit this niche nicely.
  • UGLJonUGLJon Join Date: 2002-11-04 Member: 6940Members
    <!--QuoteBegin--geldonyetich+Nov 6 2002, 04:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (geldonyetich @ Nov 6 2002, 04:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A few ideas here:

    1. A little medic or ammo icon flashes over a marine's position on the overview map when he asks for health or ammo respectively.

    2. A little question mark icon flashes over a marine's position on the overview map when they're asking for orders.

    3. A right click pull down menu that allows you to quickly find a marine by name. (Maybe I'm too much a n00b, but when somebody says "resource nozzle here" I generally have no idea where they are.)

    4. A little flash on the overview map at the position of a marine whenever they're talking or have sent a message.

    5. New structure type: Medical Bay. Since kits are dissipearing in 30 seconds we can't just stockpile those at a base anymore. Something the marines could hold down their use button on to heal themselves will fit this niche nicely.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The first two are already there! Hit spacebar and you will immediatlely go to them.

    3,4 good ideas!

    5. I dunno, I think that is the aliens trait, the hive heals them, and but they have no ammo (quicker recharging), marines have ammo machine, but no idependent health station.


    I hope all of the good ideas get in! Let's just find out... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • BobpobloBobpoblo Join Date: 2002-11-05 Member: 7011Members
    All those other things you could go without, but for me the one thing i need to have is a General Waypoint! That would totally be the best thing ever as commander <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SanchoSancho Join Date: 2002-03-30 Member: 365Members
    <!--QuoteBegin--UGL|Jon+Nov 6 2002, 06:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UGL|Jon @ Nov 6 2002, 06:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The first two are already there! Hit spacebar and you will immediatlely go to them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OH!!! So that's why everyone always tells you to use the radio commands! I'm glad this is in there, because it really gets annoying trying to find them. Where do you people find this stuff? It isn't in the manual. In fact, alot of stuff isn't... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • UGLJonUGLJon Join Date: 2002-11-04 Member: 6940Members
    <!--QuoteBegin--Someone Who Cares+Nov 6 2002, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Someone Who Cares @ Nov 6 2002, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--UGL|Jon+Nov 6 2002, 06:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UGL|Jon @ Nov 6 2002, 06:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The first two are already there! Hit spacebar and you will immediatlely go to them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OH!!! So that's why everyone always tells you to use the radio commands! I'm glad this is in there, because it really gets annoying trying to find them. Where do you people find this stuff? It isn't in the manual. In fact, alot of stuff isn't... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Self-edumahcation.
  • BobpobloBobpoblo Join Date: 2002-11-05 Member: 7011Members
    For alot of games spacebar is the "go to the alarm button." For me personally i did it right away when i heard my first alarm, pretty cool.. lol
  • RecoilRecoil Join Date: 2002-11-06 Member: 7308Members
    ive stated this before in the sugggestions forum, but what would really be nice is a 3rd level for the armory which automatically spawns equipment, one at a time, and respawns that piece of equipment if someoen takes it...

    imo its a real pain to have to focus to HB and waste like 20 seconds restocking...

    if no one likes this idea, can we at least get shift-click going so that we dont have to keep on clicking back on the button?
  • SanchoSancho Join Date: 2002-03-30 Member: 365Members
    <!--QuoteBegin--Recoil+Nov 6 2002, 06:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Recoil @ Nov 6 2002, 06:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ive stated this before in the sugggestions forum, but what would really be nice is a 3rd level for the armory which automatically spawns equipment, one at a time, and respawns that piece of equipment if someoen takes it...

    imo its a real pain to have to focus to HB and waste like 20 seconds restocking...

    if no one likes this idea, can we at least get shift-click going so that we dont have to keep on clicking back on the button?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    If this feature were added, there would be no insentive to follow the commanders orders. Sure SOME people might still follow orders, but this gives the commanders some leverage.
  • BadGodBadGod Join Date: 2002-11-05 Member: 7132Members
    <!--QuoteBegin--Someone Who Cares+Nov 6 2002, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Someone Who Cares @ Nov 6 2002, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--UGL|Jon+Nov 6 2002, 06:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UGL|Jon @ Nov 6 2002, 06:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The first two are already there! Hit spacebar and you will immediatlely go to them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OH!!! So that's why everyone always tells you to use the radio commands! I'm glad this is in there, because it really gets annoying trying to find them. Where do you people find this stuff? It isn't in the manual. In fact, alot of stuff isn't... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    There is a sound when you hear it the first time in game (or only when cl_autohelp is enabled) "press spacebar to go to the alert".

    another thing about waypoints, i guess it would be useful to display several waypoints or whole waypoint-lines for the marines because eg. on es_eclipse if you give a waypoint at eclipse command hive the marines often part the base by the wrong door and have to walk through the whole map before they find the hive.. or if the marines would also have a minimap where is the waypoint and their teammates coz marines often walk around alone and dont find each other...
  • ReaperReaper Join Date: 2002-11-01 Member: 3649Members
    <!--QuoteBegin--BadGod+Nov 6 2002, 03:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadGod @ Nov 6 2002, 03:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Someone Who Cares+Nov 6 2002, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Someone Who Cares @ Nov 6 2002, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--UGL|Jon+Nov 6 2002, 06:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UGL|Jon @ Nov 6 2002, 06:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The first two are already there! Hit spacebar and you will immediatlely go to them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OH!!! So that's why everyone always tells you to use the radio commands! I'm glad this is in there, because it really gets annoying trying to find them. Where do you people find this stuff? It isn't in the manual. In fact, alot of stuff isn't... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    There is a sound when you hear it the first time in game (or only when cl_autohelp is enabled) "press spacebar to go to the alert".

    another thing about waypoints, i guess it would be useful to display several waypoints or whole waypoint-lines for the marines because eg. on es_eclipse if you give a waypoint at eclipse command hive the marines often part the base by the wrong door and have to walk through the whole map before they find the hive.. or if the marines would also have a minimap where is the waypoint and their teammates coz marines often walk around alone and dont find each other...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Give them smaller waypoints, and be a commander step by stepping it. This isn't SC its NS, and your units are real players.
  • JorderonJorderon Join Date: 2002-10-31 Member: 1793Members
    How bout letting our mics work as commander. My team swears up and down they cannot hear me when I command, and they can hear me just fine when im a regular marine.

    Its frustrating to have to type everything out you want to say.

    I think a Player menu would be a GREAT Idea, I had posted a topic about this before the boards switched to invison, but few replied. It was among others something I would have liked to see. A general waypoint feature would help immensley. Allow commanders to see hp without having the marine selected. Or at least in a list of the marines. A map ping to an event a-la Warcraft would be nice.

    It seems that buildings on the minimap do not dissapear whe ndestroied also. Please look into it.
  • SanchoSancho Join Date: 2002-03-30 Member: 365Members
    <!--QuoteBegin--Reaper+Nov 6 2002, 07:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reaper @ Nov 6 2002, 07:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--BadGod+Nov 6 2002, 03:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BadGod @ Nov 6 2002, 03:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Someone Who Cares+Nov 6 2002, 04:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Someone Who Cares @ Nov 6 2002, 04:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--UGL|Jon+Nov 6 2002, 06:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UGL|Jon @ Nov 6 2002, 06:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The first two are already there! Hit spacebar and you will immediatlely go to them.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OH!!! So that's why everyone always tells you to use the radio commands! I'm glad this is in there, because it really gets annoying trying to find them. Where do you people find this stuff? It isn't in the manual. In fact, alot of stuff isn't... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    There is a sound when you hear it the first time in game (or only when cl_autohelp is enabled) "press spacebar to go to the alert".

    another thing about waypoints, i guess it would be useful to display several waypoints or whole waypoint-lines for the marines because eg. on es_eclipse if you give a waypoint at eclipse command hive the marines often part the base by the wrong door and have to walk through the whole map before they find the hive.. or if the marines would also have a minimap where is the waypoint and their teammates coz marines often walk around alone and dont find each other...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Give them smaller waypoints, and be a commander step by stepping it. This isn't SC its NS, and your units are real players.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's what he's talking about. You can't just follow around a player telling him where to go. You've got other things to worry about. Giving multiple waypoints would make things much easier. I think it should most definitely be implemented.
  • BadGodBadGod Join Date: 2002-11-05 Member: 7132Members
    hm i got another idea for the great idea book...how about a variable that gives out the position in say messages...eg. bind "n" "say_team need backup @ %position" or sth would be useful coz the maps are quite big and looking through walls till you find the person takes (too) much time
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