[pack-wip] Super Mario Total Conversion Pack

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Comments

  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    edited July 2004
    Currently, I'm working on rigging the arm models up. When I've done that, I'll try animating the hand grenade since I've got the bob-omb model with me.

    <!--QuoteBegin-CoolCookieCooks+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont think bashh can player model animate (never seen him do it) which is kinda what i need right now.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Why not ask him anyway? You'll never know.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    i can do anything, i'm super-bashh. I've animated a spider replacement for a skulk before.

    Anyway i'm not the best with player models no, but i can try.
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited July 2004
    *megabump*

    The magikoopa lives once again! Given a few hours, I managed to complete his body/arms. All he needs is hands, which I will finish tonight or tomorrow. Meshing is going to be scarily easy, as is skinning. The tough bit will be animating his robes. Oh, I'm going to cheat heavily with the bottom of his robes. Since its quite likely to see him from below, it'll just be blacked out instead of putting legs under the robes.

    <img src='http://dorian.carpe-noctem.ca/mario/magikoopa2.jpg' border='0' alt='user posted image' />
    PC (with Wand): 1235

    [Ninjaedit]: despite how sexy the red x is... fixed the pic
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    Okay, yes this is a doublepost, but whatever.

    Finished the magikoopa. It's a little high PC wise, at 1640, I might be able to optimize slightly (without removing too much detail). However, its not common to see 10+ of these at once, like you would a skulk replacement.

    <img src='http://dorian.carpe-noctem.ca/mario/magifinal1.jpg' border='0' alt='user posted image' />
    <img src='http://dorian.carpe-noctem.ca/mario/magifinal2.jpg' border='0' alt='user posted image' />

    As somebody suggested in the first thread on this, the glasses will probably be translucent, with some skinned eyes behind them (now I can't make the mesh just one big jumble <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> ).
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    looks great but if the eyes are gonna be translucent go in and model some eyes on or else itll look like crap
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    i like it, and i think the just above thousand poly count is pretty decent, and worth it as you said you dont get millions of them against you at a time.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    want me to skinmesh it then? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Is this dead? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    I hope this project isn't dead... I'll even contribute some of my own efforts if need be, but it looks pretty promising, and I love some of the concepts in it
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    /me pokes the mario with a stick

    yep, its dead alright
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    its dead and only a animatore can revive it
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    NOOOOOOOooooooooooo... Please don't die *Crys* <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    ::Throws on Hero cape and strikes uber sex pose::
    I can animate... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    <!--QuoteBegin-Evil_Ice+Jul 12 2004, 03:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil_Ice @ Jul 12 2004, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->::Throws on Hero cape and strikes uber sex pose::
    I can animate... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <span style='color:red'><span style='font-size:30pt;line-height:100%'><3</span></span>

    I WUB YOU!
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    <!--QuoteBegin--Ripzaw-+Jul 12 2004, 03:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Ripzaw- @ Jul 12 2004, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:red'><span style='font-size:30pt;line-height:100%'><3</span></span>
    I WUB YOU! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no need to <3 me yet, that's all up to the mario conversion pack guys...
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    edited July 2004
    I still wub you.

    I made some sprites for weapons/armour/whatever. Gonna go test in-game.

    Edit : I didn't know what to do for Weapon 3 so I just improvised... Also what's the obs going to be?
    ups.gif 15.5K
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Yessar! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> It's alive! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    gamecube for weapon 3?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-zwing+Jul 12 2004, 04:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zwing @ Jul 12 2004, 04:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> gamecube for weapon 3? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Nope - the Gamecube is the GL (made by C3)
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    Damnit, after seeing those sprites, I am determined that this project won't die out, not like the rest of those half assed attempts started then given up on when something got tough, gimme something to do <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • DomokunXDomokunX Join Date: 2004-02-25 Member: 26900Members
    I can animate aswell but my post got shot down.
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    If someone could get me a pic of Luigi's Vacuum then that'd be great. I've tryed google before anyone says. Tryed in game. Looks all-right actually <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    *Looks at ub3r sprite*
    MMMmmmmm, cant wait, now alls i need is a new computer to handel these things...
    <span style='font-size:8pt;line-height:100%'>lol...</span>
    Great work man!
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited July 2004
    thwomp for dc?
    i heard someone saying that, so i tried modeling/meshing/skinning it.
    it has the cool black lines too =D

    edit: ref <img src='http://www.marioportal.pwp.blueyonder.co.uk/encylopediapics/T/ThwompSMK.gif' border='0' alt='user posted image' />

    everythings un welded so i didnt add smoothing groups on it cuz of the 3ds thing.

    edit2: looking back on other threads, could you color code your sprites. ripzaw <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    nice work both zwing and ripzaw both very nicely done <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    ripzaw on your it seems there is a light blusih box around the sprite like the outside isnt completely transparent but other then that its awsome
  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    heres another render of it with smoothing groups.
    yay or nay for dc?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    A definite yAy-OK!
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited July 2004
    Yay indeed! Cell shading ftw!
This discussion has been closed.