A Hypothetical Situation...
Larofeticus
Join Date: 2002-10-30 Member: 1764Members
<div class="IPBDescription">a way to ruin games easily</div> Last night I played in a game where I was marine and we were doing quite well... after a bit I called for a medkit and nothing came... called again... noticed the commander had left the game.... I was killed, spawned, and noticed we had no command center (lol that loser lost the command center than fled before any marines realized what happened) we did get the aliens eventually, with just our wits, motion tracking, and the lmgs we spawn with.
but what if this were combined with another trend i've seen in some games lately?
Marines are winning, they get all three hives, just stragglers remain, but all the stragglers need killed to end the game... so the go and hide in vents, on top of buildings, or in general any place not easily accessable to marines. Now the marines need to spend another ten minutes getting jetpacks and gl's and rooting through every corner and vent to finally win the game... but if they can't get these things (maybe because of the story i told earlier) how can they ever win? whats there to stop the alien from sitting in his little vent forever and pretty much wasting the server until he feels like leaving?
but what if this were combined with another trend i've seen in some games lately?
Marines are winning, they get all three hives, just stragglers remain, but all the stragglers need killed to end the game... so the go and hide in vents, on top of buildings, or in general any place not easily accessable to marines. Now the marines need to spend another ten minutes getting jetpacks and gl's and rooting through every corner and vent to finally win the game... but if they can't get these things (maybe because of the story i told earlier) how can they ever win? whats there to stop the alien from sitting in his little vent forever and pretty much wasting the server until he feels like leaving?
Comments
Its called an active server admin. Unfortunately you don't find too many servers with those on the pub's.
Ah well, take care.
LS
1. Do not publish this in a public area. This will help to not spread these ideas to those who would use them.
2. Play on a server with an active server admin. I am on my server almost 90% of the time when there are other players there, and when I'm not, I have an assistant.
3. Marine's can build observatory structures that alert troops when Alien's presence is near. Cover the map with them, and the remaining Kharaa can't hide.
4. Find your hiding teammate, and switch teams to kill him.
This shouldn't be a problem as far as I am concerned.
Your first situation doesn't make any sense to me, and I can therefore recommend no solutions, except, get a better commander next time, and defend your CC with your life.
but what if this were combined with another trend i've seen in some games lately?
Marines are winning, they get all three hives, just stragglers remain, but all the stragglers need killed to end the game... so the go and hide in vents, on top of buildings, or in general any place not easily accessable to marines. Now the marines need to spend another ten minutes getting jetpacks and gl's and rooting through every corner and vent to finally win the game... but if they can't get these things (maybe because of the story i told earlier) how can they ever win? whats there to stop the alien from sitting in his little vent forever and pretty much wasting the server until he feels like leaving?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Back in the last version, when the teams were 15 on 4, I considered that it was fair game to hide out if the teams were that unbalanced, and make them suffer.
anyway i don't think there are any places aliens can hide that a marine with a jetpack cannot get to. i suppose if there were no jetpacks and no command centre then it might be a problem but that situation is so unlikely to happen it's not worth bothering with.