New Maps
homicide
Join Date: 2003-11-10 Member: 22451Members
It would be awsome if some mappers could set their time into making some quality competative maps. A set of cal maps for ns. Most of the new maps which have been coming into the NS scene stress pretty lights and walls but lose strategy and balance.
If you want to make a map that will be used by the community, make a clean, competative, simplistic, semi-flat map.
If you want to make a map that will be used by the community, make a clean, competative, simplistic, semi-flat map.
Comments
Ns maps on average take 300 times more effort to make than a cs map. I can make dust2 in 6 hours. I couldn't make a working ns map in 6 hours.
I am aware of the quality maps..as you listed. Thats not enough for a cal season. Meaning we need more. And it could be a lot more basic then even those.
A simple map is one that is easy to follow, yet full of complexities to it is generally among the best maps to NS. This isn't CS, remember.
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=72690&hl=ns_rust' target='_blank'>ns_rust</a>
This is a map I think to be very good for competetive play. I helped the map maker design it with competive NS in mind.
I think it's a really good idea for mappers with maps in progress to talk to some people from the clan community. I think they'll find people who are relatively impartial about alien vs marine as they play both, a lot, and excel at both. They are people who will readily tell you whats exploitable and what's not, people with a lot of knowledge about various map strategies because they spend a lot of time playing the maps and thinking about strategy and flat out how to win. I think maps that are approved of by the clan community would have a great positive impact on the ns community at large. It's apparent that there's a high correlation between the most popular pub ns maps and the maps considered "balanced" by the clan community. I'd personally love to help anyone who's making a map with layout thoughts or help them find more qualified opinions on their map, I really look foward to some new maps (ns especially!) in future betas.
There's a lot to be said to playing a new, good, map for the first time. It really revitalizes NS.