Are Heavie Trians Cost Effective In Pub Servers?

AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
<div class="IPBDescription">I find that there just a waste of res</div> alright for a HMG, heavie, and welder its 35 res X rines

1= 35
2= 70
3= 105
4= 140
5= 170
6= 210
7= 245
8= 280
9= 315
10= 350

now thats a lot of res , and a smart heavie train can spell out doom for the alien team, but I find that on pub servers half the rines don't stay with the group and run off cuz there a heavie now and think there invincible, or they decide to lead the group into fierce combat shooting shooting shooting, but never welding welding welding. so I just don't think I get my ress worth out of heavie trains, I think that a couple good JP/Glers can tear up any base with med packs and ammo from me.

so what do you thinks better

Heavie train VS Jpers which one gives you more bang for your buck?

Comments

  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    it really depends too heavily on the players involved in both cases...

    as you said, noobs with HA just run off and die

    noobs with jetpack fly off and tend to die even quicker



    so really, it depends... also a lot on what you're up against.

    some hives are just real easy to jetpack kill or are buggers to siege - eg maint (ns_eclipse) refinary (ns_bast) subspace fairly easy for jp (ns_nancy) ...

    in general, if i have a team i'm not entirely confident in, i'll go with HA
    if i know we got a few class players, and the rest are decent skill and listen, then i'll go with Jetpack - partly cause i think it's more fun for marines <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    HAs usally. You have level 3 weapons, level 2 armor, motion tracking, and HA and jp upgrading. They have 3 hives you have 3 RTs which are guarded but soon to be destroyed. I saw this in a pub server where the com dropped everyone HAs (14v14 by the way) a hmg, shotgun, welders, gls (3). Told everyone to go to the hive siege boom dead. Now to the other hive boom dead and now to other boom dead. Also siege cannons were used.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    edited June 2004
    Yeah but the problem is, if people can't do good with heavies, then they aren't going to fair much better with JPs. The key to heavy trains is getting them to stay together, and to actively weld eachother without being told to. I find thats the biggest problem with pub heavies, they won't check to see if anyone needs welding without somebody asking for it over voice comm. And forget about asking for it over text chat. On top of that they all like to reload their guns at the same time, making them easy prey.

    If it's coming down to pubbers, good or bad, Heavies are your best bet, purely because they can last longer than JP. If they aren't so good, at least in HA they have better chances of surviving when they stick together than a group of JPers do. In fact if you want to augment your HA train, give one or two guys a JP and HMG. Don't forget to give the JPers welders too, their armor is just as important as heavies.
  • SandstormSandstorm Join Date: 2003-09-25 Member: 21205Members
    You don't have to equip everyone with Heavy Armor. Give a few light marines welders, and tell them to weld the train, or even better, give JP/SG to a couple of marines so they can sneak up a siege base somewhere while the Heavy train distracts the aliens.

    For the most part, aliens need an Onos to stop a Heavy train, whereas a bunch of OCs and Lerks can shred Jetpackers.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    <!--QuoteBegin-Sandstorm+Jun 23 2004, 04:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sandstorm @ Jun 23 2004, 04:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You don't have to equip everyone with Heavy Armor. Give a few light marines welders, and tell them to weld the train, or even better, give JP/SG to a couple of marines so they can sneak up a siege base somewhere while the Heavy train distracts the aliens.

    For the most part, aliens need an Onos to stop a Heavy train, whereas a bunch of OCs and Lerks can shred Jetpackers. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah thats a good point too, I see alot of comms say they are going to save up for heavy train and save enough for the entire team to be fully loaded, and by that time the aliens may have already won. It's good to have a few LA marines in your group JP or not, to build structures you drop while heavies cover them. Thats another problem with pub heavies, everyone thinks everyone else is gonna build stuff, and then the comm starts yelling "WHY ISNT THE PG TF UP YET!?!?!?! >.<".
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Spell heavy right, its not heavie, its heavy...
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    <!--QuoteBegin-Recoup+Jun 23 2004, 04:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Recoup @ Jun 23 2004, 04:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Spell heavy right, its not heavie, its heavy... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Utterly useless post alert! And if Im not mistake heavy plural IS heavies... at least thats how I was taught in elementary school... But thats beside the point, if you don't have anything useful to contribute to the conversation, then don't post. Why is it so hard for people to understand?
  • InadazeInadaze Join Date: 2004-06-23 Member: 29492Members
    Yes, <b>they are cost effective</b> in pubs. You just had <b>worthless marines</b> that game.
  • AjurianAjurian Join Date: 2003-10-18 Member: 21753Members
    I find HA in pubs to be more effective then jetpacks most times. Sure you get a few rambos that try to take down the onos with their lmg (OMG I GOTS TEH HA! IM INVINICIBLE!!) when they run off without grabbing a weapon (or they get a gun and then get devoured without firing a shot) but most marines seem to atleast understand the concept of sticking together (if only so the onos has more targets to pick instead of them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->).
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    edited June 2004
    HA trains work like a charm when executed properly, and as soon as the second hive goes down stomp goes out the window and all it takes is a little teamwork and some welding <img src='http://gallery.cybertarp.com/albums/userpics/19537/nsmarinebigsmile%7E0.gif' border='0' alt='user posted image' />

    [edit]
    fixed a tag,
    moreover people tend to rambo more with JP's
    [/edit]
  • NewerestNewerest Join Date: 2004-03-20 Member: 27445Members
    edited June 2004
    i remember on ns_tanith i belive we had locked down a hive but our ms was taken out so i got in the cc at the hive and after about 10 minutes of camping i got everyone on my team (9vs9 i belive) ha, sg, and a welder needless to say before i could pick mine up 3 heavies ran out and got devoured and i made sure never to drop them anything again but i coordnated an assault and before we could finish welding guess waht rambo ha started jetting out and getting killed at the same time and after that i just f4ed

    in my case they were not i should have just droped sgs
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    It's usually better and safer to employ different strategy, HA's are really too
    expensive compared to simple upgrades. In my experiences, marines usually win before or around 10 minute and without any HA.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    on a pub game might aswell first use jps to lockdown the res then heavies to finish
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    ha train is worthless without using the micphone.
  • AmplifierAmplifier Join Date: 2004-02-19 Member: 26708Members, Constellation
    ha in pubs is FAR more effective

    You don't "Save up" for ha, if it is done researching, you start handing them out to good players, untill you have outfitted the whole team.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    On a pub game heavies are easier to keep in one spot, especially if you have someone with a brain holding the welder.

    Noob JPs are far too unruly and use the JP solely as a speed boost as opposed to a method of destroying aliens. If I had the choice I'd dish out heavy armour instead - at least then it'll take the aliens longer to chew through the HA to get at the noob than it would to chew through LA to get at a noob with wings.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    It is worth while to give your best players HA, and have them stay together. Even 3 HA can cause a lot of trouble, particularly around a phase where they can get some support from gun-wielding LA.

    Speaking of which, if you troops aren't going to get any extra benefit from HA, but you need more firepower on the field, you might as well get armor 3, expect them to die, and save the res for the HA to drop another hmg for them. Armor 3 will both considerably help your HA, and allow your la to make the mistakes they very likely will anyway, yet survive.
  • kolokolkolokol Join Date: 2002-11-18 Member: 9166Members
    Tbh giving idiot marines wooden spoons is a waste of res <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I would go with the HA anyway, but if they rambo they don't get any more. Im alwalys the guy at the back covering everyone elses ****, only on this ocasion i had the gl <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> not happy times <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    This is excactly why HA should be mad more newbie friendly, for example having a weld icon. Or small popups telling the players with showhelp on to weld other. But anyhow back to the topic, I believe as everybody else that HA is the most effective. If the players can't handle HA they won't be able to handle a JP.
  • eAieAi Join Date: 2003-11-13 Member: 22764Members, Constellation
    It would be nice if there were generally some more useful voice things, such as "weld me!" - particularily useful in CO...

    eAi
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    well gee why dont you just flash your flashlight like everyone else <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin-ZiGGY^+Jun 25 2004, 01:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Jun 25 2004, 01:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well gee why dont you just flash your flashlight like everyone else <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because those "everybody else" include 0.1% of the NS population.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <span style='color:white'>***Moved.***</span>
  • PreciousPrecious Join Date: 2003-03-18 Member: 14652Members
    I disagree with handing 1 HA out at a time. I don't care how good that person is it is way to easy for an onos to pick a HA out of a group and run away. You will be losing HA's faster than u can replace them. What good is an 1 or 2 HA's if they can't be out fighting were they are needed. With half decent res/flow wait 3 min and save enough to equip everyone and some left over for build PG, ect.

    As a skulk/Lerk/fade if I see 1 or 2 HA's I will focus totaly on destroying them. You don't need an onos for that. Now for a big group u do. If aliens don't have onos your LA marines should be able to hold them back for a few min. Another reason to wait untill u have enough to equip all is........ once u drop one set of HA's everyone will be waiting at base to get one. Don't forget this is a pub we are talking about.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin-XCan+Jun 25 2004, 12:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XCan @ Jun 25 2004, 12:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ZiGGY^+Jun 25 2004, 01:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Jun 25 2004, 01:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well gee why dont you just flash your flashlight like everyone else <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Because those "everybody else" include 0.1% of the NS population. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Not in my games they dont :O
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Heres what you do, drop 5-6 armors with all their weapons and welders, beacon (warn the rines in advance over mic), get all the rines into armor, get the light armors to clear the path and suck out the ambushing skulks to save HMG ammo.

    Once you get to a hive, start attacking. The RFK will allow you to get a phase up and bring rines back one at a time for armor, etc.

    At which point i'd go <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> and chamber in a vent.
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    i have a bind saying "NEED WELDING!", and i also hold down my voice button just so hopefully, its even more obvious that i NEED WELDING!

    instead, my team decides to ignore me, and i die. woohoo!

    btw, like Licho said somewhere, the game is won or lost before HA/JP 4/5 times.
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    And those 1/5 tend to be best games with epic fights over 2nd or 3nd hive....

    just saw one yesterday 50min. WANT MORE OF THOSE!! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    Well you just need some good players. Its the same deal with anything, the better the player the better they'll do.

    Always remind your marines to weld eachother. When someone a rien dies cus their friend doesnt weld them, I jsut dont give the mHA when they g and die the same way. If they arent helping dont waste res on them.


    Sometimes oyu get peopel who sit in spawn for 10 minutes and ask for a welder to weld an rt that died 5 minutes ago.
  • LittleToeLittleToe Join Date: 2003-08-07 Member: 19163Members
    ha every time...

    im the guy welding every one without being asked (and the guy shooting while everyone is reloading)

    if only they would return the favor now and then
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