Functional Crosshairs

comradecomrade Join Date: 2003-11-30 Member: 23774Members
These are for all weapons, just delete the weapon_wepname txt file for ones you don't want (I know some of you like leap/blink/devour xhairs). They're the same for all weapons apart from shotgun. Place them in your nsp/sprites folder.

Comments

  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    edited June 2004
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
  • FancyPantsFancyPants Join Date: 2004-06-18 Member: 29378Members
    I love these crosshairs but there seems to be an error with them connected to the weapon selection panel.

    The bilebomb sprite shows up instead of the actual weapon sprite.
    This occurs when you try to select:
    <u>Marine</u>
    Knife
    Welder
    Mines

    <u>Skulk</u>
    Bite
    Leap
    Xeno

    <u>Gorge</u>
    Web

    <u>Lerk</u>
    Primal Scream

    <u>Fade</u>
    Swipe
    Blink
    Metabolize

    <u>Onos</u>
    Gore
    Stomp
    Charge

    All the other weapon selection sprites seem to be working fine, and I was wondering if you could fix this. Thanks for all the work you've put in so far.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    oh no! the marines got bile bombs!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i dunno how to fix it im not a sprite person
  • FancyPantsFancyPants Join Date: 2004-06-18 Member: 29378Members
    Nevermind, I fixed it myself. Do try to update the weapon_xxx.txt files, these are great crosshairs and this is the only thing wrong with them.

    Keep up the good work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Sign In or Register to comment.