Custom Map Server Admins:
taleden
Join Date: 2003-04-06 Member: 15252Members, Constellation
<div class="IPBDescription">a question</div> I'm about 60-65% through development of my map, and I've already hit the 4mb texture limit. I've optimized everything I can without sacrificing the visuals, but I'm still at about 4.3mb, with a fair bit left to build.
My question is directed at admins of servers that run custom maps, and it is this: if my map is overwise decent, can I expect it to get any play time on custom servers if it is over the 4mb limit? I figure, if Flayra expresses interest in making my map official, then I can go back and get it under the texture limit, but since I'm not counting on that happening, I'd rather just build it so it looks nice and release it as a custom map. If, on the other hand, custom server admins won't run a map that's over the limit, then I may as well built it toward that limit now, rather than going back later.
What are everybody's thoughts on this?
My question is directed at admins of servers that run custom maps, and it is this: if my map is overwise decent, can I expect it to get any play time on custom servers if it is over the 4mb limit? I figure, if Flayra expresses interest in making my map official, then I can go back and get it under the texture limit, but since I'm not counting on that happening, I'd rather just build it so it looks nice and release it as a custom map. If, on the other hand, custom server admins won't run a map that's over the limit, then I may as well built it toward that limit now, rather than going back later.
What are everybody's thoughts on this?
Comments
...unless they are running on low-end systems
If they took out Hera and Bast was because they had a lot of entities, and that increased the CPU usage...
For using 4.3 mbs you're not going to kill anyone's system... heh.
in that case is there a point in there being a w-poly limit of 800? of course ridiculous polys will make people lag, but the specific numbers mean nothing then, yeah? it's more what fps people get than w-polys.
I am stuck using a 32Meg card at the moment. And with Steam I get an average of 20-30 FPS with NS, without steam 50-60 FPS. I think you will find there is no need to accomodate for 32Meg cards or below, because they won't bother playing NS due to poor performance. In my opinion Flayra should put the Lowest Recommended Playing Specs to 64MB Gfx. That would also mean we could push some of the limits up too <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->