Whats Ur Favorite Type...
knifey
Join Date: 2003-10-03 Member: 21411Members
<div class="IPBDescription">of alien or marine?</div> what i mean is, what is your favorite type of thing in combat, is it skulk, lurk, jetpacker, heavy, shotty, etc.
AND what skills u like, as in: resupply, focus, etc.
mine is: Lurk, focus, celerety, adrenaline, regen, scent of fear, and carpace
my name in combat is: Chompy, tell me if u have seen me!
AND what skills u like, as in: resupply, focus, etc.
mine is: Lurk, focus, celerety, adrenaline, regen, scent of fear, and carpace
my name in combat is: Chompy, tell me if u have seen me!
Comments
a nice change, if the game stretches out unexpectedly then you'll end up as a fully upgraded footsoldier
I use the normal jp lvl 3 shotty that takes down hives like ****.
resupply>weap1>sg>armor1>armor2>wait>jp>weap2>weap3
and for your sig, score in combat dosnt matter at all, it's pretty much EASY to get 90-5 scores with focus lerks or fades. Get better don't play with focus, aliens are owning rines anyway.
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battlegorging to catch guys like you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
-leap- -xeno-adren-cele-cara-regen-gorge-lerk
after adren i always safe one point to go gorge immediatly if necessary,
support-lerk is also good when time is almost over or rines don't even reach hive <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
TBH, it's really annoying that most guys don'T think about battlegorging, although it's necessary and moreover fun to (insta-)web those rines and own rambos!
alien: regen+cele+cara+stomp onos or a focus fade
For aliens I just adapt depending on the situation (battle gorge, sporing lerk, xeno skulk, sneaky fade, stomping onos etc.)
For aliens I just adapt depending on the situation (battle gorge, sporing lerk, xeno skulk, sneaky fade, stomping onos etc.) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
it's kinda like a defult build for peaple who know what their doing...
That's my lerk setup, and I find it a great way to take out jetpackers, some maps even better than others.
Of course, if we have early oni, I can get a more support-oriented lerk:
>> Gorge, Lerk, adrenaline, Hive 2 ability (umbra), celerty, cloaking, focus, and then either a carapace/regeneration combo or primal scream.
I love my lerk. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
On the marine team, it depends on what I'm working on. I've found that I've become handy with a shotgun in NS mode after playing with shotguns so long on CO maps, so now I'm practicing getting better with an LMG. Combat's pretty good for practicing your stuff for the real deal.
>> Armor 1, armor 2, armor 3, weapon 1, weapon 2, weapon 3, and whatever else I can cram in there. Sometimes I throw in a welder or mines early, but if I don't, they come after the weapon upgrades. And then probably motion tracking or resupply.
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I beg to differ. Focus is less useful in co_ than in ns_ and therefore *not* cheap.
The biggest cramp on Focus in ns_ is the sad fact that so few people have the guts (skills?) to go SC first.
My Marine setup is mostly identical to yours but I alway try to save one point for welder if it seems needed. That w3 won't do a lot of good without a CC, anyway.
For Alien I usually do SuperSkulk.
Cel>Leap>Adren>Silence>The rest
For aliens I just adapt depending on the situation (battle gorge, sporing lerk, xeno skulk, sneaky fade, stomping onos etc.) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
it's kinda like a defult build for peaple who know what their doing... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Apparently humility is good, skill is better.
I get the shotty first in big games though, then resupply and all that. And if I want to just **** people off, I take mines first. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Depends on the map though.
[edit] ninjaed! [/edit]
would VASTLY improve both NS and CO IMO... but that's just me
I'd rather see something that causes aliens to take like, halved damage (aka, stone skin) but that you can ACTIVATE... but have to stand still...
OR
remove the 3rd SC upgrade, and give it better passive stuff (cloaking even vs an obs or scanner in a 1/3 cloaking radius)
best way to combat focus skulks / spawn campers: MINES... LOTS of MINES! mwahahaha THEN get armor 1 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->