Help Me Recompile

M_F_BM_F_B Join Date: 2004-06-10 Member: 29228Members
<div class="IPBDescription">recompile to sprite</div> plz o plzzzzz can some 1 recompile these bmp files to spr files or show me how to do it cos the tourtals are not helping me. PLZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ!!!!!!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

Comments

  • zwingzwing Join Date: 2004-04-21 Member: 28071Members
    edited June 2004
    go here and download sprite wizard
    <a href='http://www.csnation.net/cssprites/' target='_blank'>http://www.csnation.net/cssprites/</a>

    just follow what it says, it should be straight forward.

    edit: make sure all your bmps are the same size <not file size, canvas size>

    for transparancys:
    use black for coloring the things you want to be transparanet and choose additive transparanty.

    or....

    pick a color and make it the last color in your palette. your palette should be the same as all of your other bmps, make sure you dont check force transparancy.

    with your choosen color, color the parts you want to be transparant.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    lose a couple z's... thats uncomfortable to look at
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    Wheredya get the sprites from?
  • M_F_BM_F_B Join Date: 2004-06-10 Member: 29228Members
    i tryed to but it wont work look at the zip and u will see wat i mean cos when i do recompile it the animation are not the same has defalt. this is the defalt tech60s sprites but when the weapons that dood made. it would help me of someone could recompile it for me cos i been at it for 2 hours and no luck. in NS the tech60s sprite play in a way i dont know how to do thats y i asked
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <b>HELP</b> and troubleshooting.
  • M_F_BM_F_B Join Date: 2004-06-10 Member: 29228Members
    sorry i didnt ssee it, but i tryed it again it sitll dont work right its not like the one thats in ns its jumbled can some 1 help <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    edited June 2004
    Basically, take any image editor, and open all four BMP files.

    <b>Create a 64-color palette</b> using the colors from each of the four files, and then <b>merge</b> all four of the palettes. This resulting palette should then work for all four BMP files.

    <b>Edit the final palette.</b> Ignore everything, <b>except</b> for <span style='color:#FF00FF'>255,0,255 (pink)</span>. If everything was done correctly up to now, there should be four <span style='color:#FF00FF'>255,0,255</span> in the palette. You need to <b>change the first three</b> (to anything other than 255,0,255), and <b>leave the fourth as it is</b>.

    <b>Convert all four of the BMP files to use the newly created palette</b>, and then save.

    <b>Compile</b> with Sprite Wizard, using <b>AlphaTest</b> transparency, and save as <b>tech60s.spr</b>.

    <i>[edit]I just wanted to say that my file was attached at the time of the original post, and not during the edit. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->[/edit]</i>
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    edited June 2004
    Here is the sprite. I have two things to mention however. First, your grenade launcher and shotgun pictures aren't in the same location on all four of the images. Second, there are already sprites for brigs weapons (in case you didn't know)

    *EDIT* Just so no one calls me a n00b and that Verthandi posted up the sprite before me, note that my post was 2 minutes before his edit, into which he put the file.
  • M_F_BM_F_B Join Date: 2004-06-10 Member: 29228Members
    am still confused <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> but i will get it even if it means staying up all night, thx alot u guys for your help but when i recompile how i know its not in the same location and must i get each of thos icon in a pserate state or can i compile them that way? PS plz give cred to brigs (God bless his soul <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> )sprites he made them i knew he made them but i didnt like them all so all i wanted was the weapons replacements
  • M_F_BM_F_B Join Date: 2004-06-10 Member: 29228Members
    ty i found it out i know wat i was doing wrong and i know how to make the sprite now, and i fix the location of the sprites. ty very much i really cant ty enoff ty very much. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
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