Animation Question (maybe A Dev Response Needed)
Brimstone
Join Date: 2003-08-25 Member: 20211Members
Perhaps this is really a question for the devs, but I was just thinking the other day that the way the rine buildings dance about when upgrading is kinda silly, it would be much better if they played a different animation then (read other than idle)- so is the dance coded, or might there actually be an animation thread name that could be added to a model to be called during the upgrade countdown? If not, is that an eventual plan?
Comments
It's the "active" animation for when upgrades are working... the only thing coded is so that it is played when it is upgrading <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
You can change it, but obviously that would include reanimating... also, this is maybe more of a suggestion rather than customization... but there isn't much we can do with the armory... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->