Co_ ... Duno Yet But Look :d
dPP
Join Date: 2003-09-27 Member: 21272Members, Constellation
<div class="IPBDescription">seems a bit bright out of game...</div> <b>Ok its been a while since i mapped, i seem to get very boared of mapping easily but im determined to get at least a co map finished, so here it is... dont be to harsh on me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--></b>
May seem very alien sided right now, but you may not think so when i show you some of the new rooms im working on, comments please <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<u>This is rine start ( seems to be bright as hell out of game - on my pc anyway )</u>
<img src='http://community.skulkrush.com/co_new/1.jpg' border='0' alt='user posted image' />
<u>First exit from MS 2nd done soon</u>
<img src='http://community.skulkrush.com/co_new/2.jpg' border='0' alt='user posted image' />
<u>Hall from first exit</u>
<img src='http://community.skulkrush.com/co_new/3.jpg' border='0' alt='user posted image' />
<u>Same hall from other end</u>
<img src='http://community.skulkrush.com/co_new/4.jpg' border='0' alt='user posted image' />
Comments please !!!!!
May seem very alien sided right now, but you may not think so when i show you some of the new rooms im working on, comments please <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<u>This is rine start ( seems to be bright as hell out of game - on my pc anyway )</u>
<img src='http://community.skulkrush.com/co_new/1.jpg' border='0' alt='user posted image' />
<u>First exit from MS 2nd done soon</u>
<img src='http://community.skulkrush.com/co_new/2.jpg' border='0' alt='user posted image' />
<u>Hall from first exit</u>
<img src='http://community.skulkrush.com/co_new/3.jpg' border='0' alt='user posted image' />
<u>Same hall from other end</u>
<img src='http://community.skulkrush.com/co_new/4.jpg' border='0' alt='user posted image' />
Comments please !!!!!
Comments
Yes the map is nice looking. The marine start is a bit gray and i should make
<span style='color:orange'>
ORANGE</span> lights there <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
good work, keep it up. *Nexus hugs Dark-Plague*
I'd say the lighting in MS needs some work though...
Map's looking good mate; love the MS layout and the hallway textures + slope - like i said, playing a long fflat corridor just gets boring as ****.
Nice one <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
~ DarkATi
Oh yeh thought i would fit this in, if anyone wants any playtests for there map PM me
however I would change the flat pipetextures into actual pipe shapes. It wouldnt add much r_speeds but would make it look better. The corridor with the hint of mist, nice touch on atmosphere
Yep <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Well actually the last 2 shots have "flat" pipes, yo can still use this texture just give them some volume