Hl2 Single And Multiplayer Mod Concept

Lord_DarknessLord_Darkness Join Date: 2003-03-19 Member: 14685Members
<div class="IPBDescription">Need feedback</div> I've recently been designing on a single and multiplayer mod for Half-Life 2, I'm not gonna start making the mod itself until ofter HL2's release (which is hopefully sometime this year). I'm just wanting some feedback on it from people other than the ones at school.

Comments

  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    It is a very original concept, I'll give you that.
    Just so you know, 3-team battles are extreeeemely hard to balance out and find different stuff for them to use. Might take years just to get it playable.
  • Lord_DarknessLord_Darkness Join Date: 2003-03-19 Member: 14685Members
    MP maps are just gonna have two teams, UNDCM players get some of the more advanced weaponry and can choose to be a dragon or a human, I'm still working on a gameplay difference between the two races other than dragon players getting more health and the ability to fly. TDHR are limited to pre-contact weapons, in other words they're stuck with some of the older weapons that are around today, AK-47s, G36s, P90s. They don't get they OICW, M4 or the MP7. POD is limited to dragon-tech, those are the weapons I listed under 'Other'. The only one they don't get is the D23 Cybernetic arm. Only dragon players on the UNDCM get that, its practically got an AK-47 in its forearm. It's sort of a backup weapon, sure it's practically an assault rifle, but I'm thinking that I'll make it fairly inacurate, more like a Mac-10 firing 7.62mm bullets. Any suggestions are welcome.
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