Co_basic

KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
edited May 2004 in Mapping Forum
<div class="IPBDescription">released v2.1</div> [US]
Translate soon...

[FR]
:: Transmission Receive
:: /AA23 -p %**§%?! LOCAL
10:30 16/05/2004 : Recpetion en cours . . .
-> General Nous somme sur place aucune présence de nos hommes.
-> Nous allons explorer le complex et supprimer toutes formes de vie non humaine sur le secteur Gamma 3.
-> Demande autorisation pour ouverture du SAS emergency.
-> Des mouvements autour de la base patrouille en route.
>END TRANSMISSION<


Bienvenue sur co_basic , version 2.1 actuellement.
Pour resumer co_basic est né il y a quelques mois cependant son plan et son architecture (*.rmf) date deja de 6 mois.
Ainsi j ai repris tout mon ancien travail et j ai tout refais dans les moindre petits details afin de faire d'une map NS non conforme une map CO bcp plus interessante !

Bref release : L'eclairage est remit a neuf (ancien probleme de la version ns_) Architecture Lissée + suppression et ajout de salle. Nouvelles entitées et ajout d'un PHASEGATE (like co_daimos) Detecteurs de mouvements alien - DNA ACCESS Ajouts des "texturesdétails" et Ajouts des zones de combat.
Le reste est a voir in Game...

<!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <a href='http://katportal.free.fr/basic/layer.gif' target='_blank'>LAYER</a>
<!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <a href='http://katportal.free.fr/basic/pics/' target='_blank'>SCREENSHOTS (low gamma)</a>
<!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> DIRECT DOWNLOAD : <a href='http://basic.alt-ernative.com' target='_blank'>LA PAGE DE TELECHARGEMENT </a>

<span style='color:red'>PS : need feedback please :°</span>
<img src='http://katportal.free.fr/basic/pics/co_basic0033.jpg' border='0' alt='user posted image' />

Comments

  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    [ US ]
    Relocate soon...

    [ FR ]
    :: Transmission Receive
    ::/AA23 - p %**§%?! LOCAL
    10:30 16/05/2004: Recpetion in progress. . .
    - > General summons Us on the spot no presence of our men.
    - > We will explore the complex and will remove all forms of nonhuman life on the sector Gamma 3.
    - > Request authorization for opening of SAS emergency.
    - > Of the movements around the base patrols on the way.
    > END TRANSMISSION<


    Welcome on co_basic, version 2.1 currently.
    For resumer co_basic there was born are a few months however its plan and its architecture (* rmf) date already 6 months.
    Thus J resumed all my old work and J have all remake in least the small details in order to make of a map NS nonin conformity a map CO bcp more interessante!

    In short release: Lighting east gave has nine (old problem of the version NS _) Smoothed Architecture + removal and addition of room. Entitées news and addition of a PHASEGATE (like co_daimos) Detecteurs of movements alien - DNA ACCESS Additions of the "texturesdétails" and Additions of the zones of combat.
    The remainder is has to see in Game...

    TO BUSH-hammer
    SCREENSHOTS (low gamma)
    The PAGE OF TELECHARGEMENT - basic.alt-ernative.com

    Ruff translation, could be a little bit better.
    I love the <a href='http://google.com/' target='_blank'><img src='http://www.google.com/images/about_logo.gif' border='0' alt='user posted image' /></a>
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    Woops ! thx <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> i hope for correct translation <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->

    EDIT :
    SOME SCREENSHOTS
    <img src='http://katportal.free.fr/basic/pics/co_basic0029.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0030.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0033.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0034.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0036.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0038.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0042.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0043.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0044.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0045.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0046.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0047.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0051.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/basic/pics/co_basic0055.gif' border='0' alt='user posted image' />
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    looks very very nice.
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    Words cant say how much i want to play on this map, i love it!!!!1
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    YellGrey... *shivers*

    Make it stop... otherwise it looks fantastic, just please... no... yellgrey...

    ~ DarkATi
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    OMG A SCARY ATMOSPHERIC MAP!
    I love it, a map that'd be frickin cool to play.
    One problem imo, MS should be brighter, it <u>is</u> the rines' home turf so they should have the advantage.

    Now all we need is the nightvision... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    And Black Viper, your avatar is f***ing crazy!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited May 2004
    <!--QuoteBegin-DarkATi+May 16 2004, 09:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ May 16 2004, 09:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> YellGrey... *shivers*

    Make it stop... otherwise it looks fantastic, just please... no... yellgrey...

    ~ DarkATi <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh pls Ati, you've never realy been able to explain whats so wrong with yel_grey. It's like someone uses yel_grey and you always comment in this way <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> If used correctly it does look good.
    The yel_grey however can indeed make a map look hidious, but the only place where it does look ugly is in that one before last screenshot and more because it's to repetitive rather then being yel_grey.

    <b>About the map:</b>
    You have some very nice atmosphere going, especially in that hive, Also your architecture is awesome. To bad realy I don't play combat, I did when it was brand new but it's just not what I'm looking for in NS...
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    Magnifique carte que tu nous as fait la, j'adore!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    In other words, nice looking map. Even if on the whole it seems a bit dark, but what you have of lighting is nicely done.

    good work!
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    merci beaucoup 8)
    la map va bientot etre sur un serveur PerfectNS en mapcycle.

    J'aimerais bien proposer cette map a la dev_team mais je pense que c'est peut etre un peu tot j'attends qu'on me contact , dans tous les cas je n'abandonnerais pas le travail sur cette map si elle peut un jour etre joué sur tous les serveurs !

    NB : Need more feedback <!--emo&::marine::--><img src='http://www.natural-selection.org/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> , thx !
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    J'aime l'eclairage... Donne la carte une bonne atmosphere.

    Et oui, je sais que mon Francais est terrible <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Welcome, i have not seen you in here. Welcome to the Forum.

    And yes nice lighting, very nice. 9/10
  • ClemClem Join Date: 2003-12-16 Member: 24447Members
    Very very nice. I will put it in the vote for the next mappingcontest over at <a href='http://www.readyroom.de' target='_blank'>readyroom.de</a>. maybe it will be playtested next tuesday...
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    I really like the map. However I think it's a bit complex for a combat map. It's very easy to get lost. Other than that I really like the atmosphere of the map. I forsee some great skulk ambushes
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    How can i contact dev team if i want to send <span style='color:yellow'>co_basic </span>? Thx !
    <span style='color:gray'>
    EDIT :
    added co_basic to <a href='http://nsworld.ns-central.co.uk/Main.php' target='_blank'>http://nsworld.ns-central.co.uk/Main.php</a></span>
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    co_basic looking for feedback or more,
    so now +load co_fugit
    99% . . . . check in . granted .
    New screenshot from co_fugit (in progress),
    <img src='http://katportal.free.fr/fugit/guham.gif' border='0' alt='user posted image' />
    <img src='http://katportal.free.fr/fugit/co_fugit0005.gif' border='0' alt='user posted image' />
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    edited May 2004
    wow.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    you need to fix the texture alignment on those wiry things.
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    Yeah ah !

    basic.Trailer v1.2 !

    <a href='http://ftpbtf.free.fr/basictrailer1.zip' target='_blank'>basictrailer1.zip</a>

    Enjoy ! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->


    EDIT : some tall guy > yep i know it was a concept ... the texture will be change later
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <span style='color:gray'>Well you have proven that I need to upgrade my mediaplayer, it's fps while playing the moveie is bad to say the least <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Instead of using a camcorder you could try the program Fraps for ingame movies, and maybe quicktime with sorenzon 3 compression...</span>

    Now about the map:

    From the screenshots I've seen that it is very detailed, but after watching this movie very detailed is even a understatement. And the lighting is superb.

    Still to bad I don't play combat...
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    I love this.

    If help in the translations are ever needed just ask me.

    I want this map, whens it going to be finial, aka no more versions?



    5kyh16h91 is that a good thing?
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    those screen shots = godlike
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    thx viper ,
    i want to know what co_basic will need to be send to the dev team <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    i dont think that you can help me for <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    New trailer !
    <a href='http://ftpbtf.free.fr/basictrailer2.zip' target='_blank'>basic.Trailer Vol II</a>

    old trailer Vol 1 is available in my old post "Posted on May 21 2004, 05:15 AM"
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    layout problem with basic.

    the "top route" has several intersections, where as the "bottom route" does not and is fairly one-path that is seperate from all other passageways.

    other than that, hope to see it official.
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    hope ... yes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    i feel that basic will not be official ..
    nobody form the devteam give me any feedback :/
    and i dont want to send mail to flayra because i dont want to be disappointed

    so i hope like you

    sorry for my so poor language in english <img src='http://www.unknownworlds.com/forums/style_images/TSA_Skin-975/icon5.gif' border='0' alt='user posted image' />
  • HlookHlook Join Date: 2003-11-28 Member: 23678Members
    I've played on the map and it's very good <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> Very beautifull

    I've made a movie of the map in marine. To see it :
    <a href='http://h4lfl00k.free.fr/basic_rine.rar' target='_blank'>[movie]</a>
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    ok what the hell is with people and high gamma?

    Im unlucky enough to not be able to get powerstrip, so all I can see most of the time are the black outlines of a skulks teeth!

    Damn gamma.
  • KatarnKatarn Join Date: 2003-10-12 Member: 21626Members
    edited May 2004
    arg ! i am working on a new version of co_basic with more light and a new access. I have corrected some bug and replace one or two textures. PG was upgraded (bug teleport fix) Elevator Room was upgraded (more space for the onos) New ventilation before DNA access and some box deleted...
    Some textures alignement were corected too

    For your gamma problem i am working for a more brigth view



    <span style='color:red'>soon</span>

    <img src='http://ftpbtf.free.fr/mapping.gif' border='0' alt='user posted image' />
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