The ever hated outside locations for ns
RED_NED
Join Date: 2002-08-10 Member: 1131Members
Hi all. I was just tinkering a bit earlier and came up with this, it only took a short time to make, and obviously needs work. It has rain and ambient effects that arent visable in the picture.
<a href="http://members.lycos.co.uk/everreddyneddy/photoalbum.html" target="_blank">http://members.lycos.co.uk/everreddyneddy/photoalbum.html</a>
p.s. no im not mapping for it to be official so it can be outside <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
on another note, how big are the resource grabbing buildings? there is a resource node in the pic and im not sure if theres room for the building.
<a href="http://members.lycos.co.uk/everreddyneddy/photoalbum.html" target="_blank">http://members.lycos.co.uk/everreddyneddy/photoalbum.html</a>
p.s. no im not mapping for it to be official so it can be outside <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
on another note, how big are the resource grabbing buildings? there is a resource node in the pic and im not sure if theres room for the building.
Comments
Maybe it would look better if this were a type of subterranean cave, with little pools of water in the floor and droplets coming from the ceiling? I still am not sure how well giving the Kharaa (especially the Skulk) access to the sky box will work. I think it has real potential, but I would like to see a little more. Perhaps a layout or back-story to accompany the screenshot?
The idea of a subterranian cave type area is a good one, how about making it for one of the hive locations? As the manual released recently states:
" As near as we can tell, trace amounts of the bacteria begin to collect in areas containing water or heat sources. "
So this could be validated through the background. as for the layout/backstory, this small section was a test that i knocked up earlier today. I could try and expand on this, but i would need to sort out a layout first, so that nothing gets built needlessly. I like the idea of creating an outside NS map, because people have argued it cant be done, and thats just asking for trouble <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
oh and p.s. the r_speeds on the outside area dont rise above 380 atm, and with the limit being 600/700 there could be more added if was needed.
as for the resource collecter, it's 32 x 32 x 32 AFK, actually all buildings except the hive are that size, well I'm pretty sure anyway
It does look very odd having a resource node sat on that rolling landscape and a light stuck on the rock wall behind it.