Disgusting.

Electrolyte1Electrolyte1 Join Date: 2004-04-30 Member: 28333Members
edited April 2004 in NS General Discussion
You say you balance the teams, well, WHY THE HELL DO ALIENS WIN MORE THAN EVER. Out of 20 CO games I have played, marines have won once!!!!

Here is a tip of advice

MAKE THE ALIENS WEAKER, THERE ATTACKS ARE FAR TOO STRONG.

Who agrees the aliens are just too powerful and it unbalances the game? people from my clan seem to agree.

Comments

  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    Welcome to the world of beta games, please enjoy your stay.
  • Electrolyte1Electrolyte1 Join Date: 2004-04-30 Member: 28333Members
    It used to be like this in version 2, but not aliens as much.
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    great bit of help that was.

    some thing works well - NERF IT! NERF IT ALL

    OMG SHOTGUNS ARE PRO NERF THEM! SIEGES WIN GAMES?!?! NERF THEM TOO

    ... how's about instead of nerfing the aliens, you offer a way of improving the win rate for marines

    far too many games have gone down the road of nerf nerf nerf, resulting in huge shoot-athons to get a couple kills.

    heh, you ever played Quake3? if not, don't - you'll want to nerf the railgun cause it kills people
  • Electrolyte1Electrolyte1 Join Date: 2004-04-30 Member: 28333Members
    edited April 2004
    You didn't read my thread properly. I said CO games. Not NS games, there a lot more balanced.

    And I didn't say "nerf" anything, read the threads properly then you won't look like a complete fool.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    edited April 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And I didn't say "nerf" anything, read the threads properly then you won't look like a complete fool.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Oh really? Then what's this thing in all upper case?

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->MAKE THE ALIENS WEAKER, THERE ATTACKS ARE FAR TOO STRONG.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Read your own damn thread before you submit it.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Actually, you're the fool now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Electrolyte1Electrolyte1 Join Date: 2004-04-30 Member: 28333Members
    I thought nerf meant "delete", never heard of the word "nerf" before.
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    Don't go around touting your bag like you know everything. You don't think we already know combat is biased towards aliens, and we are woking on ways to fix it?
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    What kind of clan are you in? Not only do you not know what the term 'nerf' means (which implies you are too young to have ever owned a Nerf™ ball) your posting makes you look like you've only picked up the game last week!

    Man, please SOMEBODY lock this topic.
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    btw: this is not a democracy, just because you try to get people to get behind you will not change the game. A RESONABLE modification with a page explaining why it should be changed, and how it could effect gameplay in both clan matches and pub play. Then the idea may be looked at and quickly discarded.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin-Electrolyte^+Apr 30 2004, 03:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Electrolyte^ @ Apr 30 2004, 03:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You say you balance the teams, well, WHY THE HELL DO ALIENS WIN MORE THAN EVER. Out of 20 CO games I have played, marines have won once!!!!

    Here is a tip of advice

    MAKE THE ALIENS WEAKER, THERE ATTACKS ARE FAR TOO STRONG.

    Who agrees the aliens are just too powerful and it unbalances the game? people from my clan seem to agree. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'd like to suggest that you check out the Public Beta Discussion forum and submit your ideas for balancing Combat there and give your two cents on the current discussions going on there.

    Also, please give us something to discuss, eh? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> "Make the aliens weaker, they're winning too many games" isn't good enough to actually help the game at all. Something like "I've noticed that the Fade is too big of a game-ender for the Aliens, maybe we should increase the energy usage on Blink a bit so that the Fade can't fly around as much" would be a much bigger help and spark a discussion that might even get Flayra to give some things mentioned a shot.
  • jugglerjuggler Join Date: 2003-10-20 Member: 21808Members
    rofl at this topic.

    The new problem with co is that since the aliens are faster (and should be!) and there are no respawn waves anymore (right?) the aliens can easily spawncamp. You can't make the aliens themselves weaker without affecting classic.
    The reason for the new respawn system was to make games shorter. It did. But it will be changed somehow. Just wait
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Ohnoes, shock and / or horror. Now the aliens are too strong in beta4? Hmm, wasn't that what everyone was saying about the marines not so long ago?

    So both marines AND aliens are too strong, we should nerf both.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Just a small note of advice:

    If you feel that something is wrong with the "beta" then perhaps instead of creating an angsty Caps-lock filled rant you could point out the flaws in a mature fashion.

    For instance, why are the aliens too strong? what weapons would you suggest nerfing?

    You need to give a little more information than "OMG ITS BORKED FIX EEET!?!?" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SilverAxSilverAx Join Date: 2003-10-26 Member: 21976Members
    edited April 2004
    In my opinion another contributing factor to an alien win (especially early in the game) is a focus rush. And don't say lvl 1 armour cancels it out because getting swarmed by a team of focus skulks isn't going to do much for a marine team with lvl 1 armour.

    Forces marines to get Heavy Armour which is another tacitc but that besides the point.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    I dunno, but I think fades are somehow ridiculously overpowered...either that or they are simply too easy to obtain. In b4 it seems a couple of superball fades can overturn what is going to be a marine victory. Either that or I just play on a server with crazy-skilled fades (do they come in any other variety?).

    *bounce* *bounce* *bounce*
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited April 2004
    <span style='color:red'>***Locked.***</span>

    Ballisto, Juggler, meatshield, consider this the one warning against rulemongering you will get.

    [edit]Too. Damn. Tired.[/edit]
This discussion has been closed.