Quick Poll - Co

ExerExer Join Date: 2003-02-05 Member: 13167Members
Just wondering as a marine, how often if any, do you reach lvl 10?

I've been playing CO (I'm not sure why) and I've yet to reach lvl 10.
The other thing I've noticed is that it's pointless to get resupply now. Anyone else find this? Since there's a 98% chance of getting spawn camped now, it never kicks in. I'd rather spend the lvl on armour or damage.

You guys?

Comments

  • Act_ChillAct_Chill Join Date: 2003-04-24 Member: 15816Members
    Depends...If you have gl you should get re-supply b/c you only get 8 out of the possible 30 ammo for your reserve clip. Armory humping not an option in co. Its nice to have re-supply with jps but most people get focus now(as least the good lerks and fades).
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    Never, because I've only played for about 3 hours and am not good enough to excel to level 10...
  • S2R2S2R2 Join Date: 2003-09-25 Member: 21209Members
    I only make lvl 10 if i say with the whole team now, and camp the alien hive, not very nice but they are getting xp over time so the clock is running. Not that it work well. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
    as with resupply if you are able to stay alive long enough then you can get ammo as you run out making the armory in co a thing of no worry. making spawncamming a thing I started to do as the maines abibly to go on almost forever, well atleast untill the hive knifers finnish.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Pretty much every game, actually...
    Damage 1, Shotty, Resupply, Armor 1, Armor 2, HA (2), HMG, and either a welder or scanner sweep. Always go for the shotty first, as it lets you combat Focus if you actually can aim well enough to hit the broad side of an Xbox.
  • SiDSquishySiDSquishy Join Date: 2003-10-15 Member: 21704Members
    I reach lvl 10 or marines win before im able 90 percent of the time.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited April 2004
    unbelieveable:
    now alies even win co_core ...



    ... sometimes.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin-Ollj+Apr 27 2004, 03:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Apr 27 2004, 03:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> unbelieveable:
    now alies even win co_core ...



    ... sometimes. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Aliens usually had a pretty decent chance of winning core in a 10 to 14 person game, provided they could get their fades up, and ended with at least one Onii. In any game smaller than 10 players, aliens could very easily win core (again, provided they got their fades up - this is a very fade-friendly map).
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Just about every game, like before; I only play combat games small enough that Beta 4 didn't change anything anyway.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    I don't think there has ever been a combat game that I started at the beginning that I didn't reach level 10 a while before game end...
  • bananafodderbananafodder Join Date: 2003-01-25 Member: 12718Members
    about 1/4 of the time. i only started playing b4 yesterday.. for like 10 hours. (exams just over) kinda tough to get lvl 10. doable, but tough. and we end up losing anyway.

    armor 1 (for vs focus)
    weap 1
    shotty (the slaughter begins)
    weap 2
    armor 2
    resupply
    jetpack (added with resupply = invulnerability.. hehe... )
    weap 3
    whatever i feel like.
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    amour 1, resupply (keep hp topped up) gun1, shotty, armour 2, gun2, jp, gun3/GL ...

    usually.
  • KazeKaze Join Date: 2003-09-01 Member: 20447Members
    It's happening less frequently... as CO games are much shorter usually, its rare to even see an onos let alone reach level 10, but in the older beta's I would usually reach level 10.

    As Marines you shouldn't camp in base just for the hell of it. Even if you're quite new stick with some others and you have more chance of taking down higher lifeforms, and you can share experience if they get the kill. Get level one armour FIRST, shotgun and JP/HA soon after. Always leave one slot free for a 'team' upgrade like a welder or scanner sweep. I usually get resupply, but not until the armoury is taken down or I am quite a high level.

    As aliens, in beta 3.04 you get experience just by existing, so don't think you have to continously rush! Let the marines come to you and you'll soon be level 10!

    However like I say, level 10 isn't reached as often now, due to the fact that before a team can reach level 5 they're usually being slowly and frustratingly spawn camped, while their CC/Hive slowly reaches its enevitable doom <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    just beta4? then i vote 0 of 1, i had to leave when i was lvl three
    before, it was 50%
  • ExerExer Join Date: 2003-02-05 Member: 13167Members
    Well, pre beat 4 I had no problems reaching lvl 10. For some reason, now I'm having a hard time, and I still come out in the top in kills.

    Now, I do want to make one point. People keep saying marines need to work as a team. True.. and in theory that should work but on most servers I've played on, aliens play as a team as well. Which in turn, makes it so damn hard for marines to win a game.

    It's odd for me to know why such changes were introduced in CO prior some internal testing. As Flayra said, marines are going to get a boost in the next version. Then why not just leave CO as is and introduce the changes on both sides at the same time? Odd.

    Good thing I hardly play CO. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • curlydavecurlydave Join Date: 2003-10-21 Member: 21855Members
    Armor1, Weapon1, Shotgun, HMG/GL, Weapon2, Armor2, JetPack, Resupply

    Unless, of course the comm chair's taking damage--then I get a welder when I can. Also, if I go the GL route, I usually get resupply immediately after.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    This isn't a "post your upgrade route" topic guys.
    And I reach l10 in every game that doesn't end with skulks or basic marines spawncamping 5 minutes into the game, ie ½ of them.
  • Kewl1Kewl1 Join Date: 2004-04-26 Member: 28218Members
    Let's say i play 10 games. If the teams are balanced and not all elite d00dz in one team i maybe got to lvl 10 in about 7/10.

    Dmg lvl1 (1) Shotty,(1) armor lvl 1 (1), armor lvl 2(1), HA(2), DMG lvl 2 (1), DMG LVL 3 (1), Catalyst or resupply (1).
  • EvenFlowEvenFlow Join Date: 2002-12-18 Member: 11046Members
    Haven't got to level 10 yet, must admit though, it's been kinda fun being in the marine spawn queue watching the next guy to spawn in...3...2...1....GO!!! Next marine vs. 6 skulks. Oh the pressure of spawning in knowing everyone is watching you <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
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