What will your kharaa ablities be?
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Join Date: 2002-06-12 Member: 759Members
<div class="IPBDescription">After reading the manual?</div>After reading the manual, you get an idea of what the different evolutions do. So what ones are you going to pick assuming you have all three chambers?
Post your choices in order of what you expect to upgrade reguardless of Kharaa class.
Heres mine:
Defence Chamber-
1)Redemption
2)Regeneration
3)Carapace
Movement Chamber-
1)Silence
2)Adrenaline
3)Celerity
Sensory Chamber-
1)Cloaking
2)Advanced Hivesight
3)Scent of Fear
Post your choices in order of what you expect to upgrade reguardless of Kharaa class.
Heres mine:
Defence Chamber-
1)Redemption
2)Regeneration
3)Carapace
Movement Chamber-
1)Silence
2)Adrenaline
3)Celerity
Sensory Chamber-
1)Cloaking
2)Advanced Hivesight
3)Scent of Fear
Comments
Anything that boosts my defenses (not all physical defense).
Defence Chamber-
1)Carapace
2)Regeneration
3)Redemption
Movement Chamber-
1)Celerity
2)Adrenaline
3)Silence
Sensory Chamber-
1)Advanced Hivesight
2)Scent of Fear
3)Cloaking
Defense Chamber:
Regeneration
Redemption
Carapace
Movement Chamber:
Adrenaline
Celerity
Silence
Sensory Chamber:
Cloaking
Scent of Fear
Advanced Hivesight
Same with me, I would change my list depending on what my opponents are doing. But this list is what I'm most likely going to evolve.
In TFC, I do lots of damage but I die quite often. So in NS I would like to change that bad habit of mine by saving myself. So by cloaking and being silenced I am a really hidden target and with redemption, I will be a pain in the butt to kill.
We could list it this way. You can either do somewhat of what I posted first or you can make a list for each level of Kharaa.
Skulk:
-Defence Chamber-
1)Carapace
2)Regeneration
3)Redemption
-Movement Chamber-
1)Celerity
2)Silence
3)Adrenaline
-Sensory Chamber-
1)Advanced Hivesight
2)Scent of Fear
3)Cloaking
Gorge:
-Defence Chamber-
1)Redemption
2)Regeneration
3)Carapace
-Movement Chamber-
1)Celerity
2)Adrenaline
3)Silence
-Sensory Chamber-
1)Cloaking
2)Scent of Fear
3)Advanced Hivesight
Lerk:
-Defence Chamber-
1)Redemption
2)Regeneration
3)Carapace
-Movement Chamber-
1)Silence
2)Adrenaline
3)Celerity
-Sensory Chamber-
1)Cloaking
2)Advanced Hivesight
3)Scent of Fear
Fade:
-Defence Chamber-
1)Carapace
2)Regeneration
3)Redemption
-Movement Chamber-
1)Adrenaline
2)Celerity
3)Silence
-Sensory Chamber-
1)Advanced Hivesight
2)Scent of Fear
3)Cloaking
Onos:
-Defence Chamber-
1)Carapace
2)Regeneration
3)Redemption
-Movement Chamber-
1)Silence
2)Celerity
3)Adrenaline
-Sensory Chamber-
1)Cloaking
2)Scent of Fear
3)Advanced Hivesight
By the way, shouldn't this be in the Kharaa strategy forum?
Skulk: Carapace, Celerity, Cloaking
Gorge: Redemption, Celerity, Cloaking
Lerk, Fade and Onos: Carapace, Adrenaline, Cloaking
Also, every lerk should have adrenaline. Otherwise, they can't fly around while attacking for more than 10 seconds. Drain energy FAST. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
gorge: cloaking, regeneration, adrenaline
lerk: silence, redemption, scent of fear
fade: cloaking, carapace, celerity
onos: cloaking, carapace, adrenaline
Squad moves silently down the long hallways. When they reach the middle, they suddenly hear "kadunk, kadunk" behind them. Heavy footsteps going faster and faster.
I might go regenration on the skulk, seeing I can climb away and rest.
<!--EDIT|Nemesis Zero|Oct. 30 2002,11:37-->
Imagine two marines walking together, then suddenly one stops and looks around.
"What is it?" says the second.
"Nothing," the other replies. They walk on.. Then the first turns around again,
"I keep thinking I see something behind us.." They walk on.. Then an Onos runs past, so quiet that it was as if he was flying, snapping up the second with its horns and then turning to the first.
He turns and runs for a minute, then turns back to see an empty hall. He chuckles nervously, then the Onos seems to appear from nowhere right in front of him, rushing forwards and snapping him in half..
Perfect combonation for a fade focusing on swipe. (VERY DEADLY).
Hello! There's a life before you get shot, guys! <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
<!--EDIT|Nemesis Zero|Oct. 30 2002,14:12-->
Imagine two marines walking together, then suddenly one stops and looks around.
"What is it?" says the second.
"Nothing," the other replies. They walk on.. Then the first turns around again,
"I keep thinking I see something behind us.." They walk on.. Then an Onos runs past, so quiet that it was as if he was flying, snapping up the second with its horns and then turning to the first.
He turns and runs for a minute, then turns back to see an empty hall. He chuckles nervously, then the Onos seems to appear from nowhere right in front of him, rushing forwards and snapping him in half..<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
If you read the frontlines thread in general, there is a humorous side note where i believe (storm) said somthing about watching marines walk into something in a hallway. A cloacked onos sitting right in the entrance way of a hallway, and the marines just bumped into and can't get by any further. Personally, if i bump into somthing in front of me as a marine, iam just going to wipe out my knife, like running or shooting would do any more damage right? At least we would both get a chuckle.
-Slappy
Oh man, having Blink is going to be AWESOME.
Edit: why would you say that Adv. Hivesight helps you with blink?
ambush attacks are great fun...having silence with a skulk is so rewarding.
but i think my favourite combo thus far is cloaking, redemption and adrenaline with an onos. you can't beat waiting for a marine patrol and then appearing out of nowhere and either ripping them all to shreds or blink back to your hive if you're in danger. it works well on full-on assaults too.
nothing spreads fear more than harassment from an onos that you just can't kill.