[spack_re-rel] Marr's Ambience Pack 4.0
Marr
Join Date: 2002-12-11 Member: 10582Members
<div class="IPBDescription">Smooth scariness</div> ************************
Marr's Ambience Pack
for Natural Selection
Ver 4.1 4/28/2004
Visit www.nsarmslab.com
************************
Replaces default ambience with higher-bitrate, hand-crafted sounds.
Unzip into this directory:
\Steam\SteamApps\Your_Email_Address\half-life\nsp\sound\
CHANGELOG
4.1:
-Replaced old 8-bit Half-Life ambient sounds in Lost.
-New spark sounds for Lost and ready room sound for Rebirth
-Various loop smoothing and volume adjustment, especially for Bast.
4.0:
-Finally replaced old 8-bit Half-Life sounds in Hera and Nancy.
-Thoroughly re-edited with new reverb engine: Gverb!
-Properly inserted repeat flags for some wavs that weren't repeating.
Here are a few previews (MP3 format, 600kb or less):
<a href='http://prdownloads.sourceforge.net/daoctotalsound/howl1.mp3?download' target='_blank'>PREVIEW MP3 1</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/forcefield2.mp3?download' target='_blank'>PREVIEW MP3 2</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/enginethrob.mp3?download' target='_blank'>PREVIEW MP3 3</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/controlroom.mp3?download' target='_blank'>PREVIEW MP3 4</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/b9.mp3?download' target='_blank'>PREVIEW MP3 5</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/atmospheric.mp3?download' target='_blank'>PREVIEW MP3 6</a>
Grab the file here:
<a href='http://prdownloads.sourceforge.net/daoctotalsound/Ambience_Pack4.1.zip?download' target='_blank'>DOWNLOAD</a> (21 MB zip file)
For installation instructions, read the readme.
ENJOY!
Marr's Ambience Pack
for Natural Selection
Ver 4.1 4/28/2004
Visit www.nsarmslab.com
************************
Replaces default ambience with higher-bitrate, hand-crafted sounds.
Unzip into this directory:
\Steam\SteamApps\Your_Email_Address\half-life\nsp\sound\
CHANGELOG
4.1:
-Replaced old 8-bit Half-Life ambient sounds in Lost.
-New spark sounds for Lost and ready room sound for Rebirth
-Various loop smoothing and volume adjustment, especially for Bast.
4.0:
-Finally replaced old 8-bit Half-Life sounds in Hera and Nancy.
-Thoroughly re-edited with new reverb engine: Gverb!
-Properly inserted repeat flags for some wavs that weren't repeating.
Here are a few previews (MP3 format, 600kb or less):
<a href='http://prdownloads.sourceforge.net/daoctotalsound/howl1.mp3?download' target='_blank'>PREVIEW MP3 1</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/forcefield2.mp3?download' target='_blank'>PREVIEW MP3 2</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/enginethrob.mp3?download' target='_blank'>PREVIEW MP3 3</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/controlroom.mp3?download' target='_blank'>PREVIEW MP3 4</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/b9.mp3?download' target='_blank'>PREVIEW MP3 5</a>
<a href='http://prdownloads.sourceforge.net/daoctotalsound/atmospheric.mp3?download' target='_blank'>PREVIEW MP3 6</a>
Grab the file here:
<a href='http://prdownloads.sourceforge.net/daoctotalsound/Ambience_Pack4.1.zip?download' target='_blank'>DOWNLOAD</a> (21 MB zip file)
For installation instructions, read the readme.
ENJOY!
Comments
me love u long time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
gj again on this one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<b>dodgyman_00</b>:
I know what you mean; I wish I could add ambience where there was none, but that would require changing the maps themselves. Some maps (caged, hera, tanith, nothing, bast, etc) use lots of ambience, while others like veil, nancy, lost, and most co maps tend to be more minimalistic.
I've playtested lots to make sure all my sounds fit the context. It was hard since some, like howl2.mp3, are set up to loop in one map, but only play once in others.
something like the SvenCo-Op map with the buttons/pity would come to mind...
/me dls and uses.
Are you planning on doing a Vox marine pack any time soon?
please re-frane from such comments
As stated in my previous thread, I was planning on doing another recording session for my vox pack earlier this month. Unfortunately, I came down with a fever and had to cancel. I'll let you guys know when my vox project resumes; it shouldn't be long.
In the meantime, I've been messing around with various distortion plugins so it should sound good when finished.
<b>dodgyman_00</b>:
Hey...chill out, man.
i just tested out most of your sounds in different maps, very scary even tho i was laning it and no one was on the server still made me turn around and check my 6
Once again, using <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<b>darkflame_666</b>:
Static? No, not normal at all. I did a bit of playtesting over the weekend and everything performed well. Can you give me a specific example (map/place name)?
By the way, you know that combat map with the hive that resembles bast's Engine hive? Well, a looping static sound plays there, and I <i>still</i> can't figure out which file that is. I've combed pak0.pak with my HLMV (and of course, all the sounds under the nsp directory), but no dice. If anyone can tell me what file that is, I can go ahead and stick in a replacement.
Also, the siren that plays in the ready room drives me nuts, so I'll change/reduce that.
BTW, I heard some more default HL sounds in Lost today. I'll have to create some replacements and add them for the next release.
<b>darkflame_666:</b>
Have you tried playing with teamspeak off? I would imagine that the sounds from NS combined with the sounds from teamspeak are maxing out your sound output, causing clipping to occur. The HL voice comm system avoids this by suppressing the in-game volume whenever somebody speaks.
-Added 4.1 download URL.
This is a minor update to rectify some issues on certain maps (mostly bast, lost, & nancy).
*Pokes Steam User Account Error masses of people are getting...*