Is This Possible In 6v6?
Act_Chill
Join Date: 2003-04-24 Member: 15816Members
<div class="IPBDescription">Hive in 2min???</div> Considering 1 rt gives out 1 res every 4 seconds to the alien team, you start with 25 res, you get 2 res a kill, there are 6 aliens, and travel time and gestation to a hive takes say 20 seconds is it possible to get a hive up in 2min. With one rt thats 1 res per alien ever 6*4=24 seconds to start off with. If everyone but the person saving for hive puts down an rt thats 1 rt per alien, but with gestating/building/travel time thats at the 1 min mark. So 2 res in the first min and 10 res in the 40seconds after the first minute. 25+12=37 60-37=23 The alien saving for the hive would need to kill 11-12 marines in 1.7min.
I was called a noob for saying this was immpossible!!! Can someone explain the math to me.
I was called a noob for saying this was immpossible!!! Can someone explain the math to me.
Comments
1 saving for hive
5 getting RTs
thats 6 RTs in approximately 40 seconds...
In the 40 seconds on 1 RT the saving alien would have amassed a grand total of 2 res...
In the next 80 seconds, with 1 RT per alien he would have gained another 20 res...
That puts him somewhere between 45-50 res on the 2min mark.
BUT if he had killed 2-3 rines in the first 100 seconds, he could already be going gorge under the hive before the 2mins is up...
At best its whining, and at worst its just spam.
Sort of like a caveman with a spear thinking he has an advantage over a man with a ballistic missile system.
Funny you'd say that; the caveman WOULD have an advantage. The ballistic missile would take them both out, whereas the caveman could just spear the missileer. Besides, it would take a good half-hour to aim, shoot, and wait for the missile to come back down on target, during which the caveman grunts, spears, and bags his dinner.
Sort of like a caveman with a spear thinking he has an advantage over a man with a ballistic missile system. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
g0t ignorant?
Caveman "OMGZOR I WILL PWN JOO WITH MY ANTIQUE SPEAR!!!111"
Non-Idiot "Lets see... aim this, push this"
Caveman "N00B!! PUSHING BUTTONS IS FOR NUBS!! I'VE BEEN CHUCKING THIS SPEAR FOREVERZORZ!!!!"
Non-Idiot watches Caveman evaporate in wake of missile blast.
Respawned Caveman "OMG J00 H4X, NOONE CAN BEAT MY SPEAR"
How come nobody else saw this? Gorge plus hive costs 50 res; 10 for the gorge, and 40 for the hive. That should set you a long way to understanding how it is possible (but still not probable).
I have personally started a hive at or below 2:30 in a game that was 6 players or more.
If I recall most of the team built res nodes, and I got like 6 kills on the first rush. In a perfect scenario it would only take some luck to get another kill or gain extra res for kills from the randomness (the full 3 points for most of the kills).
I think a 2 minute hive is possible in 3.0 but it would need a fairly perfect scenario.
PS:
The caveman VS. missile scenario is a very poor analogy. A much more accurate comparison would be 2 guys both with missiles. They have both been trained to use the current missile system. But one has only been using missiles for a few weeks, whereas the other has experience using every previous missile system leading up to the current one.
My workplace has several databases and I've lost count of the mistakes the older staff have made purely because they've been thinking about the older systems. There's something to be said for a fresh outlook.
My workplace has several databases and I've lost count of the mistakes the older staff have made purely because they've been thinking about the older systems. There's something to be said for a fresh outlook. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Or simply proper training ...
On our forums we still see some vets and players from 1.04 making reference to things that were removed or adjusted, or trying to use old out of date strats and then complaining about how they don't work anymore.
So again, I have to say there's something to be said for new players. I've been around for a while but still find it handy to hear new players opinions since they're looking on it with fresh eyes.
Looks like your on the wrong track.
Anyway in relation to the topic, I think the 2minute time should start after you've finished the first two minutes of mass shock and awe skulk rushes <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
A 3 minute slot is an ideal goal.
6v6 game.
3 aliens get rts. 1 saves for hive, 1 for dcs and the last one for fade.
In the first 40 seconds, aliens have to rt.
1 rt gives 1 res to the team every 4 seconds.
In 40 seconds each alien would have gained 10/6 res, which roughly equals to 2 res.
In the next 80 seconds, 1 res is given to the team every 1 second.
In 80 seconds each alien would have gained 80/6 res, which rounded up is equivalent to 13 res.
Therefore, the alien saving for a hive would have gained 25+2+13=40 res in the first 2 minutes.
However, he requires 50 res for a hive as he needs to gorge as well.
Each kill gives 2 res on average. The alien needs 5 kills in 2 minutes to get the 10 res. Thats one kill every 24 seconds (quite hard to achieve).
<b>ASSUMING HE DOES NOT GET ANY KILLS AND STILL NEEDS 10 RES</b>
To get the 10 res he has to wait for another 60 seconds. (Of course this assumes that no rts are destroyed).
So, there you have it. A 3 minute fade with a second hive in progress.
Considering that you manage to kill 10 marines at the first minute (that includes respawning marines) then you would manage to get at most, 30 resources. Throw in the random resource pile, and it will take approx 2 minutes for you to achieve it, or less than a minute if you happened to save from getting RTs.
Technically it's possible, but only if you get max RFK for the first 10 marines in the first minute.