How To Make Cylindrical Objects Curve?

qwertymanqwertyman Join Date: 2004-02-29 Member: 26974Members
Does ne1 know how to make cylindrical objects curve? I've been trying to do it for a while now without ne luck.

I want to make an O for example out of a cylinder. How would I go about doing this?

Comments

  • ioprediopred Join Date: 2003-07-06 Member: 17965Members, Reinforced - Supporter
    If your using max, there is built in objects which are just a tube..

    Im taking a stab that your using milkshape.. so to do it.. make a cylinder.. and delete the caps of it (the lids), then duplicate and scale it to the inside of the O. then flip the normals. and create the poly's to cap it off.

    Done & Done.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    MIlkshape 1.7.0

    Tools -> extended primitives -> 3D objects -> o/tourus lowres
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    or in ms3d you can make a stacked cylinder and for each stack would be each place where you would curve it, if ya get what i mean
  • qwertymanqwertyman Join Date: 2004-02-29 Member: 26974Members
    k got it thanks.


    P.S where can i get the latest hand skelton from so i can model it around the shape of the hands???
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    use the decompiler in milkshape and open a v_model reference. uncheck all the boxes execpt skeleton and itll only give you the skeleton
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