32 Player Hlds Problems
Urban_X
Join Date: 2004-02-13 Member: 26502Members
<div class="IPBDescription">no rest for the wicked</div> Right, our clan are hosting a 32 player natural selection DS, just for fun, the combat only maps. we are running into problems <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
it's a 2 meg pipeline, the box is perfect seeing as we can run a CS 32 man with no problems. but at the end of every map, either 1. the server crashes or 2. the server kicks everyone off the game. now we don't have a great deal of knowledge hosting an NS server (in fact this is our first attempt), so if anyone could tell me why the DS does this, ot point me int he right direction, either would be greatly appreciated.
it's a 2 meg pipeline, the box is perfect seeing as we can run a CS 32 man with no problems. but at the end of every map, either 1. the server crashes or 2. the server kicks everyone off the game. now we don't have a great deal of knowledge hosting an NS server (in fact this is our first attempt), so if anyone could tell me why the DS does this, ot point me int he right direction, either would be greatly appreciated.
Comments
Thanks, -PM
Update:
Plugin attached. It sends the players to the ready room in 3 waves after the round has ended.