No April Fools Joke?

philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
hm... i guess flay got too **** because people thought it was real haha

Comments

  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    That's what he WANTS you to think...
  • Hologram0Hologram0 Join Date: 2002-11-19 Member: 9303Members, Constellation
    I admit it, I fell for it last time.

    I accually posted a WTH! thead pleading with him not to do it. After a bit of surfing the next day I found out that it was just a cruel joke. I had accually downloaded a copy of the NS instal, and server files so I wouldnt have to play a game with orcs in it...

    It wouldnt matter, most people arnt stupid enough to fall for it twice, only noobs would, and even then the non-noobs would probally ruin it.
  • philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
    good laughs while it lasted <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    Yea, disappointing...


    /me points at Hologram and laughs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    ROFL

    I couldnt remember what it said until you mentioned "orcs," then it all came back to me
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    There should have been something... Maybe about adding rocket launchers, plasma rifles, and sniper rifles to the game. Then everyone would be mad (except the noobs who want that stuff in)
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    <-- disapointed

    The PR is really hitting the toilet these past few weeks.
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    <!--QuoteBegin-digz+Apr 1 2004, 09:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (digz @ Apr 1 2004, 09:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <-- disapointed

    The PR is really hitting the toilet these past few weeks. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Seconded.

    Why is it that when games start getting big, none of the development team wants anything to do with the community?

    The last commercial game developer I saw interact with the community in public as if it were another person was George Broussard on the official Duke Nukem Forever forums.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    There still is some PR going on (www.readyroom.org run by comprox)

    The Exterminators are still working.

    As for Flayra/Max?
    So they are taking a break...
    leave em be.
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    but the aprils fools <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    no first april whitout some funny stuff over @ ns.org !
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    <!--QuoteBegin-Crono5788+Apr 1 2004, 09:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Apr 1 2004, 09:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why is it that when games start getting big, none of the development team wants anything to do with the community?
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Have you looked at the community? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    But seriously, the answer is probably that when the game starts getting big, the development team finds that their time is almost entirely taken up by little things, like, oh, making sure they can keep developing the game.
  • Salvation_r2Salvation_r2 Join Date: 2003-11-26 Member: 23606Members
    whats the point in doing something on april first.....

    everyone is expeting something <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    <!--QuoteBegin-Crono5788+Apr 1 2004, 10:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Apr 1 2004, 10:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-digz+Apr 1 2004, 09:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (digz @ Apr 1 2004, 09:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <-- disapointed

    The PR is really hitting the toilet these past few weeks. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Seconded.

    Why is it that when games start getting big, none of the development team wants anything to do with the community?

    The last commercial game developer I saw interact with the community in public as if it were another person was George Broussard on the official Duke Nukem Forever forums. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Tribes: Vengeance is another one. <a href='http://www.tribes3.org' target='_blank'>http://www.tribes3.org</a> <a href='http://www.tribalwar.com' target='_blank'>http://www.tribalwar.com</a> the devs spen(t?) a lot of time in the forums there chatting with the players.
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