Alien evasion stats (debugexposed)

KatzenfleischKatzenfleisch Join Date: 2014-03-21 Member: 194881Members, Squad Five Blue, Squad Five Silver, NS2 Community Developer Posts: 178 Advanced user
edited November 2017 in Modding
Hello world :),

Been working on some stuff recently and now that I got a first working version I am looking for any ideas or feedback on that.
This feature is able to give you the relative amount of damageable parts of your body exposed from the closest enemy, and the relative position you are in onscreen so you know if you spend your time more often at the edge of the marine's screen or eating hot potatoes. I will also take into account balance issues to only display the minimodel when in combat so you can't exploit that to detect marines sneaking on you. I will also do the average speed on screen.

The visible model percentage reference is the skulk, around 4% exposed from the front, and around 25-30% from the side.

Here are a few screenshots of the current feature:
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This is running client side and is pretty light perf wise. (but still needs to be loaded server side for the consistency)
Post edited by Katzenfleisch on
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