Electr0
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Comments
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I want it to work as long as we have 50% of players voting, ones who don't vote don't count as no, all that matters is those who voted, if we have 10 players on the server and only 5 bother to vote, 3 of them yes and 2 of them no, the 3 who voted ye…
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There's a good way and a bad way of doing things usually, with concede the best way to handle it is to at least make it fun, increase spawn times and movement speed of both teams but weaken the concede team and don't allow building repair, this way …
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Is it still going to be a gorge strip club?
I want to see a proper party room with lights and music! -
In no particular order these are the issues i think the game has had since release.
- Balance
- Performance
- Difficulty and learning curve
- Lack of maps and content in general
- No combat as standard along with th…
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Looking forward to this but i wonder if one or two mappers couldn't have done this much quicker, it doesn't take that long to do a small room if making use of models.
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Ok so we can see the models now but most appear very low quality, to the point where you can't tell what many actually look like, seems to be mainly textures missing or low res, also skybox etc no change. in Reinforced Editor Bugs! Comment by Electr0 September 2013
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I would love to play some combat mvm, it doesn't have to be fancy just the normal marine upgrades with team colours would do, i really miss mvm from ns2, it was a lot of fun! in Xenoswarm released! Comment by Electr0 September 2013
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Im surprised anyone agreed with this, you lot do realise this isn't actually a good argument? it misses the point and takes it to extremes, but sure ok player count is related to all those things and hax as well omg!!! in what happened to 32 man servers? Comment by Electr0 September 2013 -
Yeah i don't like this either so an option to disable the browser would be good.
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I like 32 player servers now and then, also i can't understand why they want to have an artifitial limit, sure balance for 24 or less and give a recommendation but don't force the limit on others, it also ignores possible mods that would like more t…
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I want NS2 to keep getting updates but only substantial ones from now on, as nice as small updates are it does feel like the game is being finished up before release, the point about the game being very moddable yet breaking each update is something…
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Welcome back, i was just wondering as this is similar in some ways would you consider joining the combat team and having your game mode ideas as an addon if it would help?
They've had someone join recently and add a competitive mode, mor… -
Virtual and augmented reality are almost certainly going to be the next big thing since the internet and mobile computing, it will open up huge potential like we've never seen, imagine ar overlaying virtual objects in the real world or immersing you…
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Really we should of had a few popular game modes since release, combat is obvious and id include the option to play marine vs marine and alien vs alien, after that a few simple modes like last stand would of be great, as good as the normal game is i…
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Nice work, glad to see this is being worked on again after all this time!
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Cool, id love to see a few popular modes added to combat if it wasn't too much work, like marine vs marine and alien vs alien combat, perhaps even a few classic ones like ctf, king of the hill etc?
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Im not thinking of anything major, more like game modes similar to combat and last stand, stuff thats mostly a bit of code.
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Well said, as much as i like ns2 and uwe as a dev i think this is the wrong way to go about it and a bit odd, after all they're a business and not in a spot of trouble, they're a well funded and established dev now?, expecting dona… -
I was annoyed by this just the other day to the point where i wanted to quit, why should we be punished for the other teams lack of players?
Quite often when this happens its for a reason, the game will end soon anyway so why not get it … -
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That would be nice, even just having static plants mixed in would be cool, i thought the current form of infestation was a last minute addition before release? It always seemed so with the big blobs and tacky look, hopefully it do… -
Are you sure because i suspect occlusion might still work, although i do think needing to add it yourself was a bit poor, thats the job of the engine not the mapper!
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Does it work with combat?
I would like to see this there, think it would act as a good motivator for players to do well. -
Thanks for the update, im looking forward to it, whenever that may be!
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Im pretty sure you can convert models using builder, it may not be proper map geometry but i don't see why you couldn't make a huge model as your map?
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I know you guys keep on top of bugs and do the odd tweak now and then but is there any hope we'll ever see a build menu for combat?
I've been looking forward to one for ages and there was talk of it a long time ago but nothing seems to h… -
Performance feels like we're back in beta, fps says one thing but stuttering and mouse movement say another, needs a quick fix asap.
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If hardly anyone wants it how is right to keep it when it goes against the majority's wishes?
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Seriously whats up with the play testers often missing obvious bugs like this?
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Biodome models show up black also for me, extrude seems to cause slow downs and i doubt they've fixed cinematics and sounds playing, also builder should auto generate an overview, it used to.
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lol, that says it all...