Swarm

ScuzballScuzball Join Date: 2003-09-08 Member: 20657Posts: 113Members, Constellation, Reinforced - Shadow
wat!?
I'm looking for information about the ability Swarm. I checked some wikis but don't have much detail.

"Extra damage when multiples attack"

Does that mean when I hit an enemy and I have swarm, my friends receive a bonus when hitting him shortly thereafter?

Or do I get a bonus when friends hit them?

Do we both need to have Swarm?

Do these bonuses apply to buildings? Gas? Bilebomb?

A dev answer would be great. The tooltip should be more informative in game too! Thanks
Proceed...

Comments

  • CodeineCodeine Join Date: 2010-11-22 Member: 75155Posts: 515Members
    I've always wondered this aswell.
  • 2sBlind2sBlind Join Date: 2011-11-08 Member: 131738Posts: 35Members
    If you have swarm and your buddy (they don't have to have it) hits a marine and you then hit him within three seconds, you do 25%(?) more damage.
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Posts: 3,189Members, Constellation, Squad Five Blue
    It is 25% more damage, but you have to hit them within 2 secs.
  • ScuzballScuzball Join Date: 2003-09-08 Member: 20657Posts: 113Members, Constellation, Reinforced - Shadow
    Okay so basically, whenever a marine takes damage, he gets a "debuff" for a few seconds, during which time any OTHER aliens with Swarm get +25% damage on him.

    Is this about right?

    Do buildings get this debuff? If 2 gorges have Swarm, do both their bilebombs get 25% more damage!? I would hope so
    Proceed...
  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Posts: 3,189Members, Constellation, Squad Five Blue
    QUOTE (Scuzball @ Feb 28 2012, 08:50 AM) »
    Okay so basically, whenever a marine takes damage, he gets a "debuff" for a few seconds, during which time any OTHER aliens with Swarm get +25% damage on him.

    Is this about right?

    Do buildings get this debuff? If 2 gorges have Swarm, do both their bilebombs get 25% more damage!? I would hope so


    That is the oddest way I've heard it put but yeah :P

    The code checks if you have swarm when you hit a marine, if you have, it also checks the last time he was hit. If it was less than 2 secs, you get a 25% boost on damage from your hit.

    I only checked quickly so not sure if it also affects buildings :P
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Posts: 4,160Members, Reinforced - Shadow
    yes it affects bilebomb
    QUOTE (EEK)
    Don't assume that because I said something it means I actually was thinking that the core of the sun was going to be replaced with hot dogs.
  • ogzogz Join Date: 2002-11-24 Member: 9765Posts: 646Members
    1 more thing to clarify

    does it effect healing spray? :o
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Posts: 1,866Members, Squad Five Blue
    edited March 2012
    QUOTE (ogz @ Feb 28 2012, 01:14 PM) »
    1 more thing to clarify

    does it effect healing spray? :o

    Yes.
    And two fades hitting an armor 2 marine, once each, kills him. It takes 3 swipes alone.
    Post edited by Unknown User on

    NS2 6v6 Gathers
    QUOTE (Floodinator @ Feb 28 2012, 08:41 PM) »
    it's always a good idea to kill swalk or he will kill you.
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Posts: 855Members, NS2 Map Tester
    It can't be a simple damage check because otherwise you could qualify yourself for the 25% extra damage by damaging them yourself. Is there also a range caveat? Does the damage taken by the marine have to be from an alien in close proximity or can it be from lerk spikes across the map, for example?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Posts: 11,379Forum Admins, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue mod
    edited March 2012
    - Any other alien damages a marine
    - Attack that same marine within 2 seconds, while upgraded with Swarm you do +25% damage

    Simple as that. Bilebomb is also affected, two Gorges with Swarm is very deadly for appliances.
    Post edited by Unknown User on

    Forum Admin "to protect and serve" Admin/Moderator I mostly use a flamethrower tank for disputes... Mostly

    Existence Unknown
    NS2-720p Playlist or on the UWE Forums, last update 11-aug-2012
    NS2: 95x1HP Skulk escapes, latest NS2 Comic #49 GAS: Newton's third law was wrong?

  • Laosh'RaLaosh'Ra Join Date: 2011-12-09 Member: 137232Posts: 852Members
    several people already asked about swarm-mechanics ingame, maybe the tooltip should be rephrased?
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Posts: 6,819Super Administrators, NS2 Developer, Subnautica Developer admin
    Swarm is being removed from the game shortly. It's confusing and doesn't have a good home.
    Charlie Cleveland
    Game Director, Unknown Worlds Entertainment
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Posts: 1,866Members, Squad Five Blue
    QUOTE (Flayra @ Mar 3 2012, 01:57 AM) »
    Swarm is being removed from the game shortly. It's confusing and doesn't have a good home.

    How about frenzy?

    NS2 6v6 Gathers
    QUOTE (Floodinator @ Feb 28 2012, 08:41 PM) »
    it's always a good idea to kill swalk or he will kill you.
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Posts: 2,322Members, NS2 Developer, NS2 Playtester, Squad Five Gold
    QUOTE (swalk @ Mar 2 2012, 09:19 PM) »
    How about frenzy?


    as well. whip will most likely not provides upgrades anymore once all other upgrades (and shift) are done.
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Posts: 1,866Members, Squad Five Blue
    QUOTE (Schimmel @ Mar 3 2012, 06:06 PM) »
    as well. whip will most likely not provides upgrades anymore once all other upgrades (and shift) are done.

    Yay! :D

    NS2 6v6 Gathers
    QUOTE (Floodinator @ Feb 28 2012, 08:41 PM) »
    it's always a good idea to kill swalk or he will kill you.
  • ZekZek Join Date: 2002-11-10 Member: 7962Posts: 4,595Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited March 2012
    What ever happened to the idea of alien lifeforms having their own personal upgrades anyway?
    Post edited by Unknown User on
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Posts: 3,854Members
    QUOTE (Flayra @ Mar 3 2012, 12:57 AM) »
    Swarm is being removed from the game shortly. It's confusing and doesn't have a good home.


    Yeah I kinda found it a bit too difficult to get any use out of, espcially with more useful abilities that trigger consistently and more easily, or which provide a passive benefit.
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Posts: 643Members, Constellation
    QUOTE (Schimmel @ Mar 4 2012, 01:06 AM) »
    as well. whip will most likely not provides upgrades anymore once all other upgrades (and shift) are done.


    Noooooooo!!!!!!

    Don't get rid of frenzy!!! How else do I live off the souls of marines when I fade!
  • IronHorseIronHorse CDT Technical Support & QA Join Date: 2010-05-08 Member: 71669Posts: 6,096Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Community Dev Team admin
    the one use of swarm that i found was spores when another alien was attacking!.. worked like magic.

    cant wait to see what other upgrades are implemented then.. because you are replacing them, not just removing them... right? ::concerned face::
    QUOTE (Techercizer @ Feb 3 2012, 10:47 AM) »
    Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.

    When you feel you need to be rude or angry about a game, just read these links and remember what role you are playing:
    http://en.wikipedia.org/wiki/Online_disinhibition_effect
    http://www.eldergame.com/2008/06/taming-the-forum-tiger/
  • SmasherSmasher Join Date: 2005-03-06 Member: 43732Posts: 268Members
    edited March 2012
    QUOTE (ironhorse @ Mar 3 2012, 05:15 PM) »
    cant wait to see what other upgrades are implemented then.. because you are replacing them, not just removing them... right? ::concerned face::

    QUOTE (Schimmel @ Mar 3 2012, 01:06 PM) »
    ..whip will most likely not provides upgrades anymore once all other upgrades (and shift) are done.


    I think that answers your question :)
    I, too, can't wait to see the other/new upgrades :)
    Post edited by Unknown User on
    TheMarker
  • ÒŗăNģёÒŗăNģё Join Date: 2012-02-09 Member: 144437Posts: 133Members, Constellation, Squad Five Blue
    Swarm works when 2 aliens are hitting the same target.

    It is amazing for lerk and gorge and can be a useful upgrade for other aliens on 4th hive. If you have 4 hives chances are you can skulk with max upgrades every life, so xenocide would be awesome for this.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Posts: 4,983Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow mod
    Personally, I mainly used swarm when team lerk rushing a CS. I'm more fond of frenzy, because I found a frenzy/cara combo on the fade to be quite good (probably adding to opness of fades).
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Posts: 1,866Members, Squad Five Blue
    QUOTE (ScardyBob @ Mar 3 2012, 11:28 PM) »
    Personally, I mainly used swarm when team lerk rushing a CS. I'm more fond of frenzy, because I found a frenzy/cara combo on the fade to be quite good (probably adding to opness of fades).

    Two good reasons why their removal is a great addition.

    NS2 6v6 Gathers
    QUOTE (Floodinator @ Feb 28 2012, 08:41 PM) »
    it's always a good idea to kill swalk or he will kill you.
Sign In or Register to comment.