Compilation of All Custom NS Textures

Candy_ManCandy_Man Join Date: 2002-11-19 Member: 9331Posts: 31Members
edited July 2003 in Mapping Forum
I would like to start a topic where those who have created custom textures for NS can post their wads. This would be a good resource for those who want to add more diversity to their maps. Along with posting or linking your textures tell us what you want for credits for the textures. Be easier than scouring the search features and everything would be convientlly be all in one place.

Rules of posting:

Please give the name of your WAD, a link to the download, and (if possible) a shot of either the textures in your texture program or in use.

All posts not containing released WAD's will be removed.
Post edited by Unknown User on
I gotta treat for ya because i'm the ****ing Candy Man!
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Comments

  • venomusvenomus Join Date: 2002-11-16 Member: 8951Posts: 353Members
    edited June 2003
    OK, here are some (previously unreleased) textures you may find useful in NS. All I ask is that you give credit in the accompanying readme file/easter egg/wherever your credits are, if you use these textures in a map.

    EDIT: 5/6/03 - version 1.1, contains 3 new "{" textures. I can't be bothered to make a new preview pic, so just get the wad already!

    ven_ns_11.zip
    Post edited by Unknown User on
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Posts: 353Members
    Here is a preview of the above textures (don't just cut and paste these preview images, because they are low quality .jpg!)
    JPG
    JPG
    misc_ns_textures1.JPG
    74K
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Posts: 2,673Members, NS1 Playtester, Contributor
    v_wad

    Readme included.

    v_wad in use:
    user posted image
  • wrongwaygobackwrongwaygoback Join Date: 2003-03-02 Member: 14237Posts: 93Members
    edited July 2003
    Here's mine:

    ns_remix.wad

    Here's some in use:

    user posted image

    EDIT (9th July): I've updated this wad again. See this thread for details.
    Post edited by Unknown User on
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Posts: 2,677Members, NS1 Playtester, Contributor
    edited July 2003
    Here it goes, my seethrough textures WAD

    >>> DOWNLOAD <<<
    jpg
    jpg
    CThruSamples.jpg
    74K
    Post edited by Unknown User on
    image - Marines VS Aliens - Public Beta Download
  • LambdaProjectLambdaProject Join Date: 2002-02-20 Member: 230Posts: 317Members
    Although its not custom, it might help. For those of you who want to use the half-life lights but are tired of searching through the whole Half-life .wad I have cut out all the lights and put them into a small .wad .

    I did this just cause I needed more texlights and I wanted to use half-life lights but didn't want halflife.wad.

    wad
    wad
    halflifelights.wad
    73K
    -|TE|Agent

    |Px|aonomus: hl doesnt work, it just makes you think it does
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair Join Date: 2003-03-15 Member: 14555Posts: 2,588Members, NS1 Playtester, Reinforced - Onos mod
    edited June 2003
    The Photoshop files with the infestation images are located here
    http://files.redphive.org/NS-media-pack.zip
    in the ns media pack. Hope that helps you out.

    Edit: 50th post
    Post edited by Unknown User on
    毎日勉強したら上手になるよ
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Posts: 2,677Members, NS1 Playtester, Contributor
    I've compiled all 42 of my infested textures into one WAD. Some of them date back to before I got my technique quite right and a few also appear in my seethough WAD, but I think they're generaly worthy of your hive rooms (some even feature in the new version of eclipse).

    >>> DOWNLOAD <<<
    image - Marines VS Aliens - Public Beta Download
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Posts: 3,287Members, NS1 Playtester, Forum Moderators, Reinforced - Shadow, WC 2013 - Shadow mod
    edited September 2003
    ns_hydrosity.wad

    The textures with the C14 prefix were originally created by Carbon 14 although I have made modifications to the majority of them.
    There are some textures from CA_infest.wad which was originally created by ChromeAngel.
    The rest are either modifications of ns.wad textures or original textures made by various community members for use in ns_hydrosity.
    Post edited by Unknown User on
    -/AUS/- PS_Mouse
  • EriasErias Join Date: 2003-08-17 Member: 19878Posts: 212Members
    edited September 2003
    Someone was using the support_lab textures with gritty grey metal, and it didn't look too great, so I figured, what the heck, lets whip up a quick remix of the wall_lab textures to look a little grittier and metallic.

    Here's a little preview:
    user posted image

    And you can download it here: http://erias.miraclemedia.ca/index.php?p=textures

    Please excuse the ugliness of the site, I just wrote the PHP and HTML, I haven't taken care of the CSS and graphics yet. tounge.gif

    Also, stay tuned for when I release my WAD of new, original textures! It'll be swank.

    EDIT: Some people are having problems with corrupt ZIP and RAR archives, despite that the downloaded archives work fine for me, and I've re-compressed and uploaded them numerous times. If you are having trouble with the texture downloads, please PM me.

    EDIT: Should be fixed now.
    Post edited by Unknown User on
    - Erias

    "Hmmm! CHICKEN!"
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Posts: 2,677Members, NS1 Playtester, Contributor
    This will probably be redundant when 2.1 is released .... but.... I found some of the NS2.WAD textures to be oversized wherever I wanted to used them, so i've shrunk a bunch of 256x256 textures down to 128x128. This allows me to have 4 times as many of squeal's incrediable textures in my map before hitting the texture limit biggrin.gif

    >>> DOWNLOAD 1190KB <<<

    and i've gunged up some fo the platforms, "damage" textures and so other odds and ends

    >>> DOWNLOAD 565KB <<<
    image - Marines VS Aliens - Public Beta Download
  • ShaskShask Join Date: 2002-12-18 Member: 11083Posts: 377Members
    heres mine..i just got done puting some in..there not very pro but i like most of them..hope u do to..
    and i plan on making a crap load of textures...so keep checking back or somthing. asrifle.gif
    zip
    zip
    br0.5.zip
    30K
    Ingame Name:MaXiMuS

    Currently Working on:ns_duhastmich
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Posts: 6,132Members, Constellation
    I made some overlays that weren't included with NS2.WAD.
    zip
    zip
    ns2ovwad.zip
    61K
    blah blah blah
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Posts: 921Members
    edited October 2003
    my mix wads!!!
    THE WADS CALL:
    FOLK1.zip (600Kb)
    FOLK2.zip (600Kb)

    GET WADS ON THIS LINK!
    and their view!!
    JPG
    JPG
    imagem4.JPG
    45K
    Post edited by Unknown User on
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Posts: 921Members
    some new wads make on the last days...
    go the page beneath to get the enw pack wad called:
    folk3.zip
    JPG
    JPG
    imagem7.JPG
    47K
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Posts: 921Members
    some wads on work and the only not mixed wad is the cols with hidrosty strip...
    JPG
    JPG
    8.JPG
    15K
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Posts: 1,099Banned
    i made these textures with macromedia fireworks, it took me a while.

    http://www.unknownworlds.com/forums/in...showtopic=66374
    Jesus told me to burn things; So I burned your Soul :)
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Posts: 1,099Banned
    edited May 2004
    Here are some new textures i came up for the ready room....



    user posted image
    user posted image
    user posted image
    user posted image


    any ideas? suggestions?
    Post edited by Unknown User on
    Jesus told me to burn things; So I burned your Soul :)
  • i_Battle_Gorge_ii_Battle_Gorge_i Join Date: 2004-04-19 Member: 28024Posts: 3Members
    Suggestion: skulk.gif

    Post it so we can download biggrin.gif
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Posts: 1,099Banned
    yeah im still fixing it... it doesnt work for valve hammer. i dont know why, im goin to rename the files...
    Jesus told me to burn things; So I burned your Soul :)
  • i_Battle_Gorge_ii_Battle_Gorge_i Join Date: 2004-04-19 Member: 28024Posts: 3Members
    Just curious....
    what font are you using in those?

    they look awesome BTW biggrin.gif
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Posts: 1,099Banned
    UMMM

    Air Millhouse Italic
    Air Millhouse Outline
    Beastwars
    Dark crystal Outline


    i use those for my textures
    Jesus told me to burn things; So I burned your Soul :)
  • theDuketheDuke Join Date: 2004-05-08 Member: 28537Posts: 3Members
    my first post here smile.gif

    some textures I made the last days....not much, but something!
    Preview:
    user posted image
    user posted image
    user posted image
    user posted image
    user posted image
    user posted image

    these an some more can you find HERE
    hope you like it.... perhaps, i`m going to release some more next week! smile.gif
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Posts: 11,482Forum Admins, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue mod
    edited July 2004
    Post edited by Unknown User on

    Forum Admin "guardian of the magic cookiejar" Admin/Moderator I mostly use a flamethrower tank for disputes... Mostly

    Existence Unknown

    98 1HP Skulk escapes and counting

  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Posts: 2,533Members, Reinforced - Shadow
    edited May 2004
    Wall_lab / Wall_tech Chrome Pack

    Just a quick hack I did for a map I'm working on, enjoy everyone!

    PREVIEW:

    user posted image

    DOWNLOAD NOW!!!

    ~ DarkATi
    Post edited by Unknown User on
  • theDuketheDuke Join Date: 2004-05-08 Member: 28537Posts: 3Members
    doesn`t work? sorry for that! Fixed version:

    HERE

    i made some new textures the last days...i`m going to upload an new wad the next days smile.gif
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Posts: 619Members
    I don't know if you were trying to compensate for env_gamma or a lighting technique, or what, but those (admittedly gorgeous) textures look a little washed out, Duke. I downloaded the zip and tried doing -15 brightness and +15 contrast, and it did wonders for them. They match ns.wad now! biggrin.gif You should try it and see if you like the results.
    png
    png
    nitpicky.png
    64K
    “C'MON, MEN, MOVE OUT! GO GO GO! DO YOU WANNA LIVE FOREVER?”
    “Belay further mention of Tellig’s nuts. That is an order.”
  • theDuketheDuke Join Date: 2004-05-08 Member: 28537Posts: 3Members
    You are right, most textures look much better now O.o thanks for that smile.gif I will rework these textures, adding some new and load up a new wad.... as soon as i got time for that wink.gif
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Posts: 1,099Banned
    edited June 2004
    here are my new join textures for my map ns_pegasus


    if you are going to use them, please give credit to #bpdesigns and Black-Plague <-- me

    http://bpdesigns.cabewse.com/ns_pegasus_join.zip


    http://www.unknownworlds.com/forums/in...showtopic=72715
    Post edited by Unknown User on
    Jesus told me to burn things; So I burned your Soul :)
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Posts: 2,553Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer admin
    Nice work everyone.

    TheDuke, those are great textures! And the type of changes WarpZone showed will make those fit into the other NS textures perfectly. Great job guys!
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