Map Bugs

Doc_ODoc_O Join Date: 2016-03-11 Member: 214114Members
Hello guys,

I want to report the following map bugs:

ns2_ derelict

1. As a skulk, enter the Lookout vent coming from Western Entrance. In the middle of the vent, at the curve, there are two textures on the ground. As you move left and right, these textures are disappearing and reappearing, depending on where you stand.

2. In the same vent, continue moving towards Biome. Where the vent starts to go downwards there is a spot where you can see through the walls of the vent. Just stand at the spot where the vent goes down and move forward and backward, you will see the vent walls in front of you appearing and disappearing.


ns2_veil

When you are in the ready room, look at the floor in front of the marine entrance. There is a texture saying "Keep Clear", which has some additional dirt/debris textures on it. Some of them are continously flickering around on the "p" and the "r" of the "Keep Clear".

I hope you can fix these. Keep up the great work!

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