At current beta stage the armory allows the marines to fully regain streanght, both hp and armor. Meaning the welder is less attractive to players and uses the most of the time welding structors. Usually what commander does is to drop an armory close to the enemy hive so marines can spam reganing full healt.
Having the armory only heal healt and not the armor, gives another good reasons to use welders :) Just like good old NS1 days :)
PS: welders must be drop when dying or it will be to hard to maintain welders for the marines...
Post edited by Unknown User on
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