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Re: Build 268 Live on Steam - Natural Selection 2
Is there a reason why the fade blink sound is so loud now? It drowns out everything else. What was wrong with it being a normal volume? It's like the earbleeding skulk jump sound is back with a venge… (View Post) -
Re: 267: FPS quality, part 2: Files and the critical path
Good read. Looks like you're doing a great job! Cheers to CDT ;) Though i did get the feeling at times the post is somewhat belittling the original UW coders. But maybe it's just me. (View Post) -
Re: LOUD Skulks!
They are 3 times as loud as an Onos. :( (View Post) -
LOUD Skulks!
The skulks walljumping sound is really loud now. I understand the need for it to be audible but maybe you guys went a bit over the top. The disturbance is very noticable to the player himself, the so… (View Post) -
Re: marine jump energy
Can we get an accuracy penalty for marine jumping? (View Post)
