tommy21toes
Reactions
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Cyclops recharging
With the change to 1:1 power charge on power cell rechargers on the Cyclops, there's no easy way to keep it powered beyond hauling batteries into and out of bases. I'm proposing a replacement of the … (View Post) -
Re: How do we want to save (Do we want autosave)?
I would like to see a save system nearly identical to how Skyrim or Fallout works. You autosave when entering or exiting bases/cyclops, you can manual save while in the environment, and you have acce… (View Post) -
Re: Oxygen Tanks in Voice of the Deep
Swapping air tanks is tedious and doesn't add anything to the game for me, and detracts quite significantly. How about rethinking air tanks entirely? How about air tanks are more in line with batteri… (View Post) -
Re: Build-able Computer AI for Seabases
Programmable console makes enough sense to start with "check hull integrity" and go from there. How many windows can I build before the whole thing collapses? Lot of great ideas here. (View Post)