Thanks for your feedback. We're going to be making some changes to it, hopefully before the weekend. Your idea of making it take up less of the screen is good too. For us, it's a balance. We want to … (View Post)
The difference in win-rate looks huge, but since it's such a small sample size, is not actually considered statistically relevant, according to Fisher's exact test... ( used http://graphpad.com/quick… (View Post)
Arguing on semantics: You don't balance for fun, you design for fun. The goal of balance is statistical in its nature. If you're not careful while balancing you can turn a game into a very homogeneou… (View Post)
The ways that health bars have impacted the game has been positive and we aren't going to be removing them. The fact is that NS2 is a ridiculously inaccessible game, and that some of the simple thing… (View Post)