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Reactions
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Political Economy / Tax Rate Mod
Simple idea that could mix things up a bit and make the game even less predictable. At the beginning of the round, commander would choose / players would vote to select: 1. Normal 2. Capitalism - res… (View Post) -
Indicate experienced players to end ridiculous comm blaming
I love NS2. I have been playing since beta, close to 600 hours, but there's one infuriating thing that I can't stand. I can win 5 tough games in a row as comm, and then all of a sudden there's a bad … (View Post)