Not sure if prolonging the early game is even desired by the devs (given there is the biggest danger of snowballing then), but I think you could try less starting res. Starting res are really plenty … (View Post)
* The problem with the Cystem is that it starts the cyst chain from the nearest cyst, not the nearest connected cyst. This makes it really annoying to repair an interrupted cyst chain. You try to pla… (View Post)
I hated autobalance when the game was released. Then I realized how great it is. Not because it directly balances the games (it doesn't), but because it punishes the winning team when teams are overl… (View Post)
You can't break a turtle (especially as an Onos) without having a big chance to lose it. There's just no way to play in a way to not lose these expensive units. That's the problem, and you can't blam… (View Post)
I would not change the weapon drop system. It's pretty logical and intuitive: someone drops a weapon, anyone can pick it up. Like in real life. There's nothing wrong with that. [ If anything, I'd rem… (View Post)