Fade needs a buff/made more accessible and the return of acid rockets (in place of stab or maybe vortex) would be about all it needs. Assuming we dont want to change the HP of a fade then there needs… (View Post)
So you think that having the same accuracy when you are standing and when you are jumping is balanced? Did you not think that perhaps if accuracy drops when in the air that a slight tightening of the… (View Post)
And you missed the point about marines having better ground movement than skulks as there is no penalty for a 180 change of direction. Also no one said you could not beat this tactic, in fact I indic… (View Post)
No strafe jump was just one of the issues that cropped up more recently, I am assuming your join date is reflective so you will have missed a fair bit prior to then...so you not so much being passive… (View Post)
Yet the complaints persist...so perhaps that is just the extreme example rather than the issue (as how the broken push back creating skulk surfing was indicative of an issue with that mechanic all to… (View Post)