I think it reduces creativity, and that each upgrade should be balanced to work equally in their own rights. It would be a bandaid solution for an inability to balance those upgrades. I also don't th… (View Post)
I disagree with kill cams, could reveal certain things inadvertently if too long, and wouldn't be useful if too short, with both of these cons overlapping in the middle. When you then consider that i… (View Post)
"We continue to receive lot of positive feedback to many of the changes we’ve made over the last year." You are joking, right? At least as far as gameplay changes are concerned, you have re… (View Post)
Good luck getting any, and i mean ANY, sort of accuracy on a controller. It's already hard enough to do so with kb/m. Also, that is not the correct definition of "artificial difficulty". I … (View Post)