maybe in 5 years the netcode will actually work for a game that's supposed to be about buying and protecting expensive lifeforms instead of taking 600ms of damage before getting notified about the 1s… (View Post)
with a smaller player base, people will be more spread out geograpically so the netcode is probably the biggest weakness of the game/engine methinks maybe it's too tough to fix the engine (i don't kn… (View Post)
i never really thought highly of the game's balance, but lots of balance/gameplay changes are part of the reason why I play a lot less than I used to 2+ years ago, i played this game for about 50 hou… (View Post)
speak for yourself. some of us don't have photographic memory it's not at all funny that people would rather play on maps they know in a game about executing tactics (map control / positioning / etc.… (View Post)
the reality of NS2's combat will influence the perception of the mod more than the reality of the mod there isn't really a right way to make combat successful anything NS2-related is going to be a to… (View Post)