biz
Reactions
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Re: Limit lag compensation to 300 ms
it's not so binary the game only has to be realtime from the point of view of the non-laggers laggers shouldn't be allowed to let everyone else's worldview be delayed by huge amounts of time i honest… (View Post) -
Re: Limit lag compensation to 300 ms
it means you get notified so late about incoming damage that you lose your chance to do anything about it it reverses the balance of the game in terms of attack & defense (see example in first po… (View Post) -
Limit lag compensation to 300 ms
looking for a way to cap lag compensation. ideally it would be defaulted to something (eg. 100 ms) and people who want to adjust that number can run custom settings... i've seen games that are much m… (View Post) -
Re: Things you love about commanding.
i had a lot of fun commanding pugs where the player count is low enough to call everyone by name and to be aware of where everyone is and what they're doing it's a shame that experience doesn't reall… (View Post) -
Re: De-power the individual
pretty much anything to make the game more attractive to people who prefer moba/frag-oriented gameplay is going to make it less attractive to people who prefer RTS/match-based gameplay there will alw… (View Post)